static public int constructor(IntPtr l) { UnityEngine.Compass o; o = new UnityEngine.Compass(); pushObject(l, o); return(1); }
// fields // properties static void Compass_magneticHeading(JSVCall vc) { UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; var result = _this.magneticHeading; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); }
static public int get_trueHeading(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); pushValue(l, true); pushValue(l, self.trueHeading); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static void Compass_timestamp(JSVCall vc) { UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; var result = _this.timestamp; JSApi.setDouble((int)JSApi.SetType.Rval, (System.Double)(result)); }
static void Compass_rawVector(JSVCall vc) { UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; var result = _this.rawVector; JSApi.setVector3S((int)JSApi.SetType.Rval, result); }
static void Compass_headingAccuracy(JSVCall vc) { UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; var result = _this.headingAccuracy; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(result)); }
static public int constructor(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Compass o; o = new UnityEngine.Compass(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int set_enabled(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); bool v; checkType(l, 2, out v); o.enabled = v; return(0); }
static public int get_enabled(IntPtr l) { try { UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); pushValue(l, true); pushValue(l, self.enabled); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_headingAccuracy(IntPtr l) { try { UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); pushValue(l, true); pushValue(l, self.headingAccuracy); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int get_enabled(IntPtr l) { try { UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); pushValue(l, self.enabled); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static public int constructor(IntPtr l) { try { UnityEngine.Compass o; o=new UnityEngine.Compass(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { LuaDLL.lua_remove(l, 1); UnityEngine.Compass o; if (matchType(l, 1)) { o = new UnityEngine.Compass(); pushObject(l, o); return(1); } LuaDLL.luaL_error(l, "New object failed."); return(0); }
static public int constructor(IntPtr l) { try { UnityEngine.Compass o; o = new UnityEngine.Compass(); pushValue(l, o); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
public static int constructor(IntPtr l) { try { UnityEngine.Compass o; o=new UnityEngine.Compass(); pushValue(l,o); return 1; } catch(Exception e) { LuaDLL.luaL_error(l, e.ToString()); return 0; } }
static public int constructor(IntPtr l) { try { UnityEngine.Compass o; o = new UnityEngine.Compass(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_enabled(IntPtr l) { try { UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); bool v; checkType(l, 2, out v); self.enabled = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_enabled(IntPtr l) { try { UnityEngine.Compass self = (UnityEngine.Compass)checkSelf(l); bool v; checkType(l, 2, out v); self.enabled = v; return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static void Compass_enabled(JSVCall vc) { if (vc.bGet) { UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; var result = _this.enabled; JSApi.setBooleanS((int)JSApi.SetType.Rval, (System.Boolean)(result)); } else { System.Boolean arg0 = (System.Boolean)JSApi.getBooleanS((int)JSApi.GetType.Arg); UnityEngine.Compass _this = (UnityEngine.Compass)vc.csObj; _this.enabled = arg0; } }
static public int get_enabled(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); pushValue(l, o.enabled); return(1); }
static public int get_timestamp(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); pushValue(l, o.timestamp); return(1); }
static public int get_rawVector(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); pushValue(l, o.rawVector); return(1); }
static public int get_headingAccuracy(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); pushValue(l, o.headingAccuracy); return(1); }
static public int get_trueHeading(IntPtr l) { UnityEngine.Compass o = (UnityEngine.Compass)checkSelf(l); pushValue(l, o.trueHeading); return(1); }