public override void Reset()
 {
     NativeApi.UnityWindowsMR_session_reset();
 }
 public override void Destroy()
 {
     NativeApi.UnityWindowsMR_session_destroy();
 }
 public override void Pause()
 {
     NativeApi.UnityWindowsMR_session_pause();
 }
 public WindowsMRProvider()
 {
     NativeApi.UnityWindowsMR_session_construct();
 }