Example #1
0
 static public int get_isLoop(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.UI_TweenScale self = (UnityEngine.UI.Extensions.UI_TweenScale)checkSelf(l);
         pushValue(l, self.isLoop);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
 static public int Play(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.UI_TweenScale self = (UnityEngine.UI.Extensions.UI_TweenScale)checkSelf(l);
         self.Play();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #3
0
 static public int set_speed(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.UI_TweenScale self = (UnityEngine.UI.Extensions.UI_TweenScale)checkSelf(l);
         System.Single v;
         checkType(l, 2, out v);
         self.speed = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #4
0
 static public int set_animCurve(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.UI_TweenScale self = (UnityEngine.UI.Extensions.UI_TweenScale)checkSelf(l);
         UnityEngine.AnimationCurve v;
         checkType(l, 2, out v);
         self.animCurve = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #5
0
 static public int set_isUniform(IntPtr l)
 {
     try {
         UnityEngine.UI.Extensions.UI_TweenScale self = (UnityEngine.UI.Extensions.UI_TweenScale)checkSelf(l);
         System.Boolean v;
         checkType(l, 2, out v);
         self.isUniform = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }