Example #1
0
        private void CreateActivationPlayable(GameObject root, PlayableGraph graph, List <Playable> outplayables)
        {
            ScriptPlayable <ActivationControlPlayable> playable = ActivationControlPlayable.Create(graph, root, this.postPlayback);

            if (playable.IsValid <ScriptPlayable <ActivationControlPlayable> >())
            {
                outplayables.Add(playable);
            }
        }
        void CreateActivationPlayable(GameObject root, PlayableGraph graph,
                                      List <Playable> outplayables)
        {
            var activation = ActivationControlPlayable.Create(graph, root, postPlayback);

            if (activation.IsValid())
            {
                outplayables.Add(activation);
            }
        }