/// <inheritdoc/> public bool CanProvideInstance <TObject>(IResourceProvider loadProvider, IResourceLocation location) where TObject : Object { if (loadProvider == null) { return(false); } return(loadProvider.CanProvide <TObject>(location) && ResourceManagerConfig.IsInstance <TObject, GameObject>()); }
/// <inheritdoc/> public override bool CanProvide <TObject>(IResourceLocation location) { return(base.CanProvide <TObject>(location) && ResourceManagerConfig.IsInstance <TObject, Texture2D>()); }