public static PropertySceneHandle BindSceneProperty(this Animator animator, Transform transform, Type type, string property, [DefaultValue("false")] bool isObjectReference)
        {
            PropertySceneHandle result = default(PropertySceneHandle);

            AnimatorJobExtensions.InternalBindSceneProperty(animator, transform, type, property, isObjectReference, out result);
            return(result);
        }
        public static TransformSceneHandle BindSceneTransform(this Animator animator, Transform transform)
        {
            TransformSceneHandle result = default(TransformSceneHandle);

            AnimatorJobExtensions.InternalBindSceneTransform(animator, transform, out result);
            return(result);
        }
        public static PropertyStreamHandle BindCustomStreamProperty(this Animator animator, string property, CustomStreamPropertyType type)
        {
            PropertyStreamHandle result = default(PropertyStreamHandle);

            AnimatorJobExtensions.InternalBindCustomStreamProperty(animator, property, type, out result);
            return(result);
        }
 private static void InternalAddJobDependency([NotNull("ArgumentNullException")] Animator animator, JobHandle jobHandle)
 {
     AnimatorJobExtensions.InternalAddJobDependency_Injected(animator, ref jobHandle);
 }
 internal static void UnbindAllHandles(this Animator animator)
 {
     AnimatorJobExtensions.InternalUnbindAllHandles(animator);
 }
 public static void ResolveAllSceneHandles(this Animator animator)
 {
     AnimatorJobExtensions.InternalResolveAllSceneHandles(animator);
 }
 public static void CloseAnimationStream(this Animator animator, ref AnimationStream stream)
 {
     AnimatorJobExtensions.InternalCloseAnimationStream(animator, ref stream);
 }
 public static bool OpenAnimationStream(this Animator animator, ref AnimationStream stream)
 {
     return(AnimatorJobExtensions.InternalOpenAnimationStream(animator, ref stream));
 }
 public static void AddJobDependency(this Animator animator, JobHandle jobHandle)
 {
     AnimatorJobExtensions.InternalAddJobDependency(animator, jobHandle);
 }