/// <summary> /// Release an instantiated object. /// </summary> /// <param name="obj">The object to release.</param> public virtual void ReleaseInstance(GameObject obj) { Addressables.ReleaseInstance(obj); }
/// <summary> /// Release an instantiated object. /// </summary> /// <param name="obj">The object to release.</param> public virtual void ReleaseInstance(GameObject obj) { Addressables.ReleaseInstance(obj); }