public static void QuitEditMode() { if (Tools.current == Tool.None && EditMode.editMode != EditMode.SceneViewEditMode.None) { EditMode.ResetToolToPrevious(); } EditMode.EndSceneViewEditing(); }
public static void QuitEditMode() { if (Tools.current == Tool.None && EditMode.editMode != EditMode.SceneViewEditMode.None) { EditMode.ResetToolToPrevious(); } EditMode.EndSceneViewEditing(); }