SaveModifiedCurve() public static method

public static SaveModifiedCurve ( AnimationWindowCurve curve, AnimationClip clip ) : void
curve AnimationWindowCurve
clip UnityEngine.AnimationClip
return void
 public void SaveCurve(AnimationWindowCurve curve)
 {
     Undo.RegisterCompleteObjectUndo(curve.clip, "Edit Candidate Curve");
     AnimationRecording.SaveModifiedCurve(curve, curve.clip);
 }