private static Texture2D GetPropertyPreviewRegion(int previewWidth, int previewHeight, bool useCurveRanges, Rect curveRanges, SerializedProperty property, SerializedProperty property2, Color color) { return(AnimationCurvePreviewCache.GetPropertyPreviewRegion_Injected(previewWidth, previewHeight, useCurveRanges, ref curveRanges, property, property2, ref color)); }