private static UpdateVertexSnappingOffset ( ) : void | ||
return | void |
private static void EnableVertexSnapping(int id) { Tools.vertexDragging = true; if (GUIUtility.hotControl == id) { Tools.handleOffset = VertexSnapping.s_VertexSnappingOffset; } else { VertexSnapping.UpdateVertexSnappingOffset(); VertexSnapping.s_VertexSnappingOffset = Tools.handleOffset; } }