private INTERNAL_CALL_InternalInstantiatePrefab ( Object target, |
||
target | Object | |
destinationScene | ||
return | Object |
private static UnityEngine.Object InternalInstantiatePrefab(UnityEngine.Object target, Scene destinationScene) { return(PrefabUtility.INTERNAL_CALL_InternalInstantiatePrefab(target, ref destinationScene)); }