protected override void OnActivate() { base.OnActivate(); var boneReadOnly = skinningCache.hasCharacter && skinningCache.character.boneReadOnly; m_CopyToolView.Show(boneReadOnly); }
protected override void OnActivate() { base.OnActivate(); m_CopyToolView.Show(); }
protected override void OnActivate() { base.OnActivate(); m_CopyToolView.Show(skinningCache.bonesReadOnly); }