Example #1
0
 public override void DrawAdvancedOptions(Material material)
 {
     SimpleLitGUI.Advanced(shadingModelProperties);
     EditorGUI.BeginChangeCheck();
     {
         materialEditor.ShaderProperty(particleProps.flipbookMode, ParticleGUI.Styles.flipbookMode);
         ParticleGUI.FadingOptions(material, materialEditor, particleProps);
         ParticleGUI.DoVertexStreamsArea(material, m_RenderersUsingThisMaterial, true);
     }
     base.DrawAdvancedOptions(material);
 }
 public override void DrawAdvancedOptions(Material material)
 {
     SimpleLitGUI.Advanced(shadingModelProperties);
     base.DrawAdvancedOptions(material);
 }