GetGUIDForPitch() private method

private GetGUIDForPitch ( ) : GUID
return UnityEditor.GUID
        private AudioMixerGroupController DuplicateGroupRecurse(AudioMixerGroupController sourceGroup, bool recordUndo)
        {
            var targetGroup = new AudioMixerGroupController(this);

            // Copy effects
            var targetEffectsList = new List <AudioMixerEffectController>();

            foreach (var sourceEffect in sourceGroup.effects)
            {
                targetEffectsList.Add(CopyEffect(sourceEffect));
            }

            // Copy child groups
            var targetChildren = new List <AudioMixerGroupController>();

            foreach (var childGroup in sourceGroup.children)
            {
                targetChildren.Add(DuplicateGroupRecurse(childGroup, recordUndo));
            }

            targetGroup.name = sourceGroup.name + " - Copy";
            targetGroup.PreallocateGUIDs();
            targetGroup.effects       = targetEffectsList.ToArray();
            targetGroup.children      = targetChildren.ToArray();
            targetGroup.solo          = sourceGroup.solo;
            targetGroup.mute          = sourceGroup.mute;
            targetGroup.bypassEffects = sourceGroup.bypassEffects;
            float value;

            foreach (var s in snapshots)
            {
                if (s.GetValue(sourceGroup.GetGUIDForVolume(), out value))
                {
                    s.SetValue(targetGroup.GetGUIDForVolume(), value);
                }
                if (s.GetValue(sourceGroup.GetGUIDForPitch(), out value))
                {
                    s.SetValue(targetGroup.GetGUIDForPitch(), value);
                }
                if (s.GetValue(sourceGroup.GetGUIDForSend(), out value))
                {
                    s.SetValue(targetGroup.GetGUIDForSend(), value);
                }
            }

            AssetDatabase.AddObjectToAsset(targetGroup, this);

            if (recordUndo)
            {
                Undo.RegisterCreatedObjectUndo(targetGroup, targetGroup.name);
            }

            // Add to view if source is shown (so it's visible in the channelstrip)
            if (CurrentViewContainsGroup(sourceGroup.groupID))
            {
                targetGroup.controller.AddGroupToCurrentView(targetGroup);
            }

            return(targetGroup);
        }
Example #2
0
        void RemoveExposedParametersContainedInGroup(AudioMixerGroupController group)
        {
            // Clean up the exposed parameters that were in the group.
            var exposedParams = exposedParameters;

            if (exposedParams.Length == 0)
            {
                return;
            }

            var undoString = "Remove Exposed Group Parameter";

            if (exposedParams.Length > 1)
            {
                undoString = $"{undoString}s";
            }

            Undo.RecordObject(this, undoString);

            foreach (var param in exposedParams)
            {
                if (group.GetGUIDForVolume() == param.guid || group.GetGUIDForPitch() == param.guid)
                {
                    RemoveExposedParameter(param.guid);
                }
            }
        }
Example #3
0
        private void DestroyExposedParametersContainedInGroup(AudioMixerGroupController group)
        {
            Undo.RecordObject(this, "Remove Exposed Parameter");
            //Clean up the exposed parameters that were in the group.
            var exposedParams = exposedParameters;

            foreach (var param in exposedParams)
            {
                if (group.GetGUIDForVolume() == param.guid || group.GetGUIDForPitch() == param.guid)
                {
                    RemoveExposedParameter(param.guid);
                }
            }
        }
Example #4
0
        public override string ResolveStringPath(bool getOnlyBasePath)
        {
            if (getOnlyBasePath)
            {
                return(GetBasePath(group.GetDisplayString(), null));
            }

            if (group.GetGUIDForVolume() == parameter)
            {
                return("Volume" + GetBasePath(group.GetDisplayString(), null));
            }

            if (group.GetGUIDForPitch() == parameter)
            {
                return("Pitch" + GetBasePath(group.GetDisplayString(), null));
            }

            return("Error finding Parameter path.");
        }
 public static float DoInitialModule(AudioMixerGroupController group, AudioMixerController controller, List<AudioMixerGroupController> allGroups)
 {
   Rect rect = EditorGUILayout.BeginVertical(EditorStyles.inspectorDefaultMargins, new GUILayoutOption[0]);
   float valueForPitch = group.GetValueForPitch(controller, controller.TargetSnapshot);
   if (AudioMixerEffectGUI.Slider(AudioMixerEffectView.Texts.pitch, ref valueForPitch, 100f, 1f, AudioMixerEffectView.Texts.percentage, 0.01f, 10f, controller, (AudioParameterPath) new AudioGroupParameterPath(group, group.GetGUIDForPitch())))
   {
     Undo.RecordObject((UnityEngine.Object) controller.TargetSnapshot, "Change Pitch");
     group.SetValueForPitch(controller, controller.TargetSnapshot, valueForPitch);
   }
   GUILayout.Space(5f);
   EditorGUILayout.EndVertical();
   AudioMixerDrawUtils.DrawSplitter();
   return rect.height;
 }
 private AudioMixerGroupController DuplicateGroupRecurse(AudioMixerGroupController sourceGroup)
 {
   AudioMixerGroupController group = new AudioMixerGroupController((AudioMixer) this);
   List<AudioMixerEffectController> effectControllerList = new List<AudioMixerEffectController>();
   foreach (AudioMixerEffectController effect in sourceGroup.effects)
     effectControllerList.Add(this.CopyEffect(effect));
   List<AudioMixerGroupController> mixerGroupControllerList = new List<AudioMixerGroupController>();
   foreach (AudioMixerGroupController child in sourceGroup.children)
     mixerGroupControllerList.Add(this.DuplicateGroupRecurse(child));
   group.name = sourceGroup.name + " - Copy";
   group.PreallocateGUIDs();
   group.effects = effectControllerList.ToArray();
   group.children = mixerGroupControllerList.ToArray();
   group.solo = sourceGroup.solo;
   group.mute = sourceGroup.mute;
   group.bypassEffects = sourceGroup.bypassEffects;
   foreach (AudioMixerSnapshotController snapshot in this.snapshots)
   {
     float num;
     if (snapshot.GetValue(sourceGroup.GetGUIDForVolume(), out num))
       snapshot.SetValue(group.GetGUIDForVolume(), num);
     if (snapshot.GetValue(sourceGroup.GetGUIDForPitch(), out num))
       snapshot.SetValue(group.GetGUIDForPitch(), num);
   }
   AssetDatabase.AddObjectToAsset((UnityEngine.Object) group, (UnityEngine.Object) this);
   if (this.CurrentViewContainsGroup(sourceGroup.groupID))
     group.controller.AddGroupToCurrentView(group);
   return group;
 }
 private void DestroyExposedParametersContainedInGroup(AudioMixerGroupController group)
 {
   Undo.RecordObject((UnityEngine.Object) this, "Remove Exposed Parameter");
   foreach (ExposedAudioParameter exposedParameter in this.exposedParameters)
   {
     if (group.GetGUIDForVolume() == exposedParameter.guid || group.GetGUIDForPitch() == exposedParameter.guid)
       this.RemoveExposedParameter(exposedParameter.guid);
   }
 }
		private AudioMixerGroupController DuplicateGroupRecurse(AudioMixerGroupController sourceGroup)
		{
			AudioMixerGroupController audioMixerGroupController = new AudioMixerGroupController(this);
			List<AudioMixerEffectController> list = new List<AudioMixerEffectController>();
			AudioMixerEffectController[] effects = sourceGroup.effects;
			for (int i = 0; i < effects.Length; i++)
			{
				AudioMixerEffectController sourceEffect = effects[i];
				list.Add(this.CopyEffect(sourceEffect));
			}
			List<AudioMixerGroupController> list2 = new List<AudioMixerGroupController>();
			AudioMixerGroupController[] children = sourceGroup.children;
			for (int j = 0; j < children.Length; j++)
			{
				AudioMixerGroupController sourceGroup2 = children[j];
				list2.Add(this.DuplicateGroupRecurse(sourceGroup2));
			}
			audioMixerGroupController.name = sourceGroup.name + " - Copy";
			audioMixerGroupController.PreallocateGUIDs();
			audioMixerGroupController.effects = list.ToArray();
			audioMixerGroupController.children = list2.ToArray();
			audioMixerGroupController.solo = sourceGroup.solo;
			audioMixerGroupController.mute = sourceGroup.mute;
			audioMixerGroupController.bypassEffects = sourceGroup.bypassEffects;
			AudioMixerSnapshotController[] snapshots = this.snapshots;
			for (int k = 0; k < snapshots.Length; k++)
			{
				AudioMixerSnapshotController audioMixerSnapshotController = snapshots[k];
				float value;
				if (audioMixerSnapshotController.GetValue(sourceGroup.GetGUIDForVolume(), out value))
				{
					audioMixerSnapshotController.SetValue(audioMixerGroupController.GetGUIDForVolume(), value);
				}
				if (audioMixerSnapshotController.GetValue(sourceGroup.GetGUIDForPitch(), out value))
				{
					audioMixerSnapshotController.SetValue(audioMixerGroupController.GetGUIDForPitch(), value);
				}
			}
			AssetDatabase.AddObjectToAsset(audioMixerGroupController, this);
			if (this.CurrentViewContainsGroup(sourceGroup.groupID))
			{
				audioMixerGroupController.controller.AddGroupToCurrentView(audioMixerGroupController);
			}
			return audioMixerGroupController;
		}
		private void DestroyExposedParametersContainedInGroup(AudioMixerGroupController group)
		{
			Undo.RecordObject(this, "Remove Exposed Parameter");
			ExposedAudioParameter[] exposedParameters = this.exposedParameters;
			ExposedAudioParameter[] array = exposedParameters;
			for (int i = 0; i < array.Length; i++)
			{
				ExposedAudioParameter exposedAudioParameter = array[i];
				if (group.GetGUIDForVolume() == exposedAudioParameter.guid || group.GetGUIDForPitch() == exposedAudioParameter.guid)
				{
					this.RemoveExposedParameter(exposedAudioParameter.guid);
				}
			}
		}