public static T GetTags <T>(this GameObject obj) where T : struct, IFormattable, IConvertible, IComparable { return(MultiTags <T> .GetTags(obj)); }
public static T GetTags <T>(this Component cmp) where T : struct, IFormattable, IConvertible, IComparable { return(MultiTags <T> .GetTags(cmp)); }