Example #1
0
 public abstract bool Decide(Steering steering);
Example #2
0
 public void UpdateState(Steering steering)
 {
     DoActions(steering);
     CheckTransitions(steering);
 }
Example #3
0
        public override bool Decide(Steering steering)
        {
            bool targetVisible = Look(steering);

            return(targetVisible);
        }
Example #4
0
 public abstract void Act(Steering steering);
Example #5
0
        public override bool Decide(Steering steering)
        {
            bool chaseTargetIsActive = steering.target.gameObject.activeSelf;

            return(chaseTargetIsActive);
        }
Example #6
0
 public override void Act(Steering steering)
 {
     Attack(steering);
 }
Example #7
0
 public override void Act(Steering steering)
 {
     Emerge(steering);
 }
Example #8
0
 public override void Act(Steering steering)
 {
     Dive(steering);
 }
Example #9
0
        public override bool Decide(Steering steering)
        {
            bool noEnemyInSight = Scan(steering);

            return(noEnemyInSight);
        }
Example #10
0
 public override void Act(Steering steering)
 {
     Patrol(steering);
 }