public static void RunCallbacks(uint limit = 0) { if (limit == 0) { PXR_Callback.RunCallbacks(); } else { PXR_Callback.RunLimitedCallbacks(limit); } }
public static void RunCallbacks(uint limit = 0) { // default of 0 will run callbacks on all messages on the queue if (limit == 0) { PXR_Callback.RunCallbacks(); } else { PXR_Callback.RunLimitedCallbacks(limit); } }