public void OnAfterDeserialize()
        {
            if (null == m_editorConfig)
            {
                m_editorConfig = new RenderCachePlayableAssetEditorConfig();
            }


            if (m_version < (int)RenderCachePlayableAssetVersion.WATCHED_FILE_0_4)
            {
                if (null != m_imageFileNames && m_imageFileNames.Count > 0)
                {
                    m_imageFiles = WatchedFileInfo.CreateList(m_folder, m_imageFileNames);
                    m_imageFileNames.Clear();
                }
            }

            if (m_version < (int)RenderCachePlayableAssetVersion.CONFIG_0_7)
            {
                m_editorConfig.SetUpdateBGColor(m_updateBGColor);
            }

            m_version = CUR_RENDER_CACHE_PLAYABLE_ASSET_VERSION;
        }
 RenderCachePlayableAsset() : base()
 {
     m_editorConfig = new RenderCachePlayableAssetEditorConfig();
 }