public static IEnumerator OpenStandaloneWindowMaximized(string viewTypeName)
        {
            var windowType = ProfilerHelpers.GetUnityEditorType(viewTypeName);
            var window     = EditorWindow.GetWindow(windowType);

            if (window)
            {
                window.Close();
            }
            yield return(null);

            window = EditorWindow.GetWindow(windowType);
            yield return(null);
        }
        public static EditorWindow OpenStandaloneWindow(string viewTypeName)
        {
            var windowType = ProfilerHelpers.GetUnityEditorType(viewTypeName);

            return(OpenStandaloneWindow(windowType));
        }