public static void Initialize()
        {
            if (General == null)
            {
                General = new GeneralStyles();
                General.Init();
            }

            if (MemoryMap == null)
            {
                MemoryMap = new MemoryMapStyles();
                MemoryMap.Init();
            }
        }
 public static void Cleanup()
 {
     General   = null;
     MemoryMap = null;
 }