//환경 정보를 관측 및 수집해 정책 결정을 위해 브레인에 전달하는 메소드 public override void CollectObservations(Unity.MLAgents.Sensors.VectorSensor sensor) { sensor.AddObservation(targetTr.localPosition); //3 (x,y,z) sensor.AddObservation(transform.localPosition); //3 (x,y,z) sensor.AddObservation(rb.velocity.x); //1 (x) sensor.AddObservation(rb.velocity.z); }
public override void CollectObservations(Unity.MLAgents.Sensors.VectorSensor sensor) { sensor.AddObservation(transform.position); }