public override void OnGUI(string searchContext)
        {
            base.OnGUI(searchContext);
            EditorGUIUtility.labelWidth = MarsEditorGUI.SettingsLabelWidth;

            EditorGUILayout.LabelField("Simulation Settings", EditorStyles.boldLabel);
            m_SimulationSettingsDrawer.InspectorGUI(m_SimulationSettingsObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Query Simulation Module", EditorStyles.boldLabel);
            m_QuerySimulationModuleDrawer.InspectorGUI(m_QuerySimulationModuleObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Environment Manager", EditorStyles.boldLabel);
            m_EnvironmentManagerDrawer.InspectorGUI(m_EnvironmentManagerObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Environment Settings", EditorStyles.boldLabel);
            m_SimulationEnvironmentSettingsDrawer.InspectorGUI(m_SimulationEnvironmentSettingsObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Recording Playback Module", EditorStyles.boldLabel);
            m_RecordingPlaybackModule.InspectorGUI(m_RecordingPlaybackModuleObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Time Module", EditorStyles.boldLabel);
            m_TimeModuleDrawer.InspectorGUI(m_TimeModuleObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Session Recording", EditorStyles.boldLabel);
            m_SessionRecordingSettingsDrawer.InspectorGUI(m_SessionRecordingSettingsObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Scene Module", EditorStyles.boldLabel);
            m_SceneModuleSimulationSettingsDrawer.InspectorGUI(m_SceneModuleObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Video Context", EditorStyles.boldLabel);
            m_VideoContextSettingsDrawer.InspectorGUI(m_SimulationVideoContextSettingsObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();

            EditorGUILayout.LabelField("Simulated Geolocation", EditorStyles.boldLabel);
            m_GeoLocationModuleSimulationDrawer.InspectorGUI(m_GeoLocationModuleObject);
            EditorGUIUtils.DrawBoxSplitter();
            EditorGUILayout.Space();
        }
 public override void OnInspectorGUI()
 {
     m_SettingsDrawer.InspectorGUI(serializedObject);
 }