static void Connect()
        {
            string token = UnityConnectSession.instance.GetAccessToken();

            if (token.Length == 0)
            {
                StoreFactory.get().Dispatch(new NotLoginAction());
            }

            ConnectShareEditorWindow window = (ConnectShareEditorWindow)GetWindow(typeof(ConnectShareEditorWindow));

            window.minSize = new Vector2(600f, 360f);
            window.maxSize = window.minSize;
            window.Show();
        }
        public static UIWidgetsCoroutine StartCoroutine(IEnumerator coroutine)
        {
            ConnectShareEditorWindow window = (ConnectShareEditorWindow)GetWindow(typeof(ConnectShareEditorWindow), false, "", false);

            return(window.window.startCoroutine(coroutine));
        }