public static void RecordGame(int duration, int clicks) { var game = new Game { Duration = duration, Clicks = clicks, ClicksPerSecond = (double)clicks / duration, Played = DateTime.Now }; _games.Add(game); }
public static void RecordGame(int duration, int clicks) { var game = new Game { Duration = duration, Clicks = clicks, ClicksPerSecond = (double)clicks / duration, Played = DateTime.Now }; using (var db = new GameContext()) { db.Games.Add(game); db.SaveChanges(); } }