public override bool IsRegistered(ArrayMaterialKey key) { return(_modRegistry.IsRegistered(key.Mod)); }
public override bool IsRegistered(MeshKey key) { return(_modRegistry.IsRegistered(key.Mod)); }
public override bool IsRegistered(ArrayMaterialKey key) { return(_modRegistry.IsRegistered(key.Mod)); }
public override bool IsRegistered(MeshKey key) { return(_modRegistry.IsRegistered(key.Mod)); }