/// <summary> /// 初始化BassEngine /// </summary> private void Initialize() { positionTimer.Interval = TimeSpan.FromMilliseconds(50); positionTimer.Tick += positionTimer_Tick; IsPlaying = false; Window mainWindow = Application.Current.MainWindow; WindowInteropHelper interopHelper = new WindowInteropHelper(mainWindow); if (Un4seen.Bass.Bass.BASS_Init(-1, 44100, Un4seen.Bass.BASSInit.BASS_DEVICE_DEFAULT, interopHelper.Handle)) { #if DEBUG Un4seen.Bass.BASS_INFO info = new Un4seen.Bass.BASS_INFO(); Un4seen.Bass.Bass.BASS_GetInfo(info); Debug.WriteLine(info.ToString()); #endif } else { throw new Exception("Bass initialization error : " + Un4seen.Bass.Bass.BASS_ErrorGetCode()); } Un4seen.Bass.Bass.BASS_SetConfig(Un4seen.Bass.BASSConfig.BASS_CONFIG_NET_TIMEOUT, 15000); }
public static BASS_INFO BASS_GetInfo() { BASS_INFO info = new BASS_INFO(); if (BASS_GetInfo(info)) { return(info); } return(null); }
/// <summary> /// Initializes a new instance of the <see cref="AudioDecoder" /> class. /// </summary> /// <exception cref="System.Exception">Bass_Init error!</exception> public AudioDecoder() { BassNet.Registration("*****@*****.**", "2X25317232238"); if (Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_LATENCY, IntPtr.Zero)) { BASS_INFO info = new BASS_INFO(); Bass.BASS_GetInfo(info); } else throw new Exception("Bass_Init error!"); }
public BassDecoder() { BassNet.Registration("*****@*****.**", "2X7362611242534"); if (Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_LATENCY, IntPtr.Zero)) { BASS_INFO info = new BASS_INFO(); Bass.BASS_GetInfo(info); } else throw new Exception("Bass_Init error!"); }
public AudioDecoder() { BassNet.Registration("*****@*****.**", "2X1931821152222"); if (Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_LATENCY, IntPtr.Zero)) { BASS_INFO info = new BASS_INFO(); Bass.BASS_GetInfo(info); } else { throw new Exception("Bass_Init error!"); } }
public static BASS_INFO BASS_GetInfo() { BASS_INFO info = new BASS_INFO(); if (BASS_GetInfo(info)) { return info; } return null; }
private void Initialize() { positionTimer.Interval = TimeSpan.FromMilliseconds(100); positionTimer.Tick += new EventHandler(positionTimer_Tick); IsPlaying = false; Window mainWindow = Application.Current.MainWindow; WindowInteropHelper interopHelper = new WindowInteropHelper(mainWindow); if (Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_SPEAKERS, interopHelper.Handle)) { int pluginAAC = Bass.BASS_PluginLoad("bass_aac.dll"); #if DEBUG BASS_INFO info = new BASS_INFO(); Bass.BASS_GetInfo(info); Debug.WriteLine(info.ToString()); BASS_PLUGININFO pluginInfo = Bass.BASS_PluginGetInfo(pluginAAC); foreach (BASS_PLUGINFORM f in pluginInfo.formats) Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); #endif } else { MessageBox.Show(mainWindow, "Bass initialization error!"); mainWindow.Close(); } }
public DSDeviceInfo(BASS_INFO deviceInfo) { _DeviceInfo = deviceInfo; }
static BassProxy() { // Call to avoid the freeware splash screen. Didn't see it, but maybe it will appear if the Forms are used :D BassNet.Registration("*****@*****.**", "2X155323152222"); //Dummy calls made for loading the assemblies int bassVersion = Bass.BASS_GetVersion(); int bassMixVersion = BassMix.BASS_Mixer_GetVersion(); int bassfxVersion = BassFx.BASS_FX_GetVersion(); #if DEBUG Debug.WriteLine("Bass Version: {0}, Mix Version: {1}, FX Version: {2}", bassVersion, bassMixVersion, bassfxVersion); #endif //Set Sample Rate / MONO //if (Bass.BASS_Init(-1, DEFAULT_SAMPLE_RATE, BASSInit.BASS_DEVICE_SPEAKERS | BASSInit.BASS_DEVICE_MONO | BASSInit.BASS_DEVICE_DEFAULT, IntPtr.Zero)) if (Bass.BASS_Init(-1, DEFAULT_SAMPLE_RATE, BASSInit.BASS_DEVICE_DEFAULT, IntPtr.Zero)) { // Load the plugins int pluginFlac = Bass.BASS_PluginLoad("bassflac.dll"); int pluginAAC = Bass.BASS_PluginLoad("bass_aac.dll"); int pluginMPC = Bass.BASS_PluginLoad("bass_mpc.dll"); int pluginAC3 = Bass.BASS_PluginLoad("bass_ac3.dll"); int pluginWMA = Bass.BASS_PluginLoad("basswma.dll"); int pluginAPE = Bass.BASS_PluginLoad("bass_ape.dll"); if (pluginFlac == 0 || pluginAAC == 0 || pluginMPC == 0 || pluginAC3 == 0 || pluginWMA == 0 || pluginAPE == 0) throw new Exception(Bass.BASS_ErrorGetCode().ToString()); #if DEBUG BASS_INFO info = new BASS_INFO(); Bass.BASS_GetInfo(info); Debug.WriteLine(info.ToString()); string nativeSupport = Utils.BASSAddOnGetSupportedFileExtensions(null); Debug.WriteLine("Native Bass Supported Extensions: " + nativeSupport); BASS_PLUGININFO flacInfo = Bass.BASS_PluginGetInfo(pluginFlac); foreach (BASS_PLUGINFORM f in flacInfo.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } BASS_PLUGININFO aacInfo = Bass.BASS_PluginGetInfo(pluginAAC); foreach (BASS_PLUGINFORM f in aacInfo.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } BASS_PLUGININFO mpcInfo = Bass.BASS_PluginGetInfo(pluginMPC); foreach (BASS_PLUGINFORM f in mpcInfo.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } BASS_PLUGININFO ac3Info = Bass.BASS_PluginGetInfo(pluginAC3); foreach (BASS_PLUGINFORM f in ac3Info.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } BASS_PLUGININFO wmaInfo = Bass.BASS_PluginGetInfo(pluginWMA); foreach (BASS_PLUGINFORM f in wmaInfo.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } BASS_PLUGININFO apeInfo = Bass.BASS_PluginGetInfo(pluginAPE); foreach (BASS_PLUGINFORM f in apeInfo.formats) { Debug.WriteLine("Type={0}, Name={1}, Exts={2}", f.ctype, f.name, f.exts); } Dictionary<int, string> loadedPlugIns = new Dictionary<int, string>(); loadedPlugIns.Add(pluginFlac, "bassflac.dll"); loadedPlugIns.Add(pluginAAC, "bass_aac.dll"); loadedPlugIns.Add(pluginMPC, "bass_mpc.dll"); loadedPlugIns.Add(pluginAC3, "bass_ac3.dll"); loadedPlugIns.Add(pluginWMA, "basswma.dll"); loadedPlugIns.Add(pluginAPE, "bass_ape.dll"); string fileSupportedExtFilter = Utils.BASSAddOnGetPluginFileFilter(loadedPlugIns, "All supported Audio Files", true); Debug.WriteLine("Bass generated FileFilter: " + fileSupportedExtFilter); #endif } else { throw new Exception(Bass.BASS_ErrorGetCode().ToString()); } // Set filter for anti aliasing if (!Bass.BASS_SetConfig(BASSConfig.BASS_CONFIG_MIXER_FILTER, 50)) { throw new Exception(Bass.BASS_ErrorGetCode().ToString()); } // Set floating parameters to be passed if (!Bass.BASS_SetConfig(BASSConfig.BASS_CONFIG_FLOATDSP, true)) { throw new Exception(Bass.BASS_ErrorGetCode().ToString()); } }
/// <summary> /// Gets the BASS information. /// </summary> /// <returns>BASS_INFO structure</returns> public static BASS_INFO GetInfo() { BASS_INFO info = new BASS_INFO(); if (!Bass.BASS_GetInfo(info)) { // Check for error (throw exception if the error is found) CheckForError(); } return info; }
public static extern bool BASS_GetInfo([In, Out] BASS_INFO info);
/// <summary> /// 初始化BassEngine /// </summary> private void Initialize() { positionTimer.Interval = TimeSpan.FromMilliseconds(50); positionTimer.Tick += positionTimer_Tick; downloadTimer.Interval = TimeSpan.FromMilliseconds(100); downloadTimer.Tick += downloadTimer_Tick; IsPlaying = false; Window mainWindow = Application.Current.MainWindow; WindowInteropHelper interopHelper = new WindowInteropHelper(mainWindow); if (Un4seen.Bass.Bass.BASS_Init(-1, 44100, Un4seen.Bass.BASSInit.BASS_DEVICE_DEFAULT, interopHelper.Handle)) { #if DEBUG Un4seen.Bass.BASS_INFO info = new Un4seen.Bass.BASS_INFO(); Un4seen.Bass.Bass.BASS_GetInfo(info); Debug.WriteLine(info.ToString()); #endif } else { throw new Exception("Bass initialization error : " + Un4seen.Bass.Bass.BASS_ErrorGetCode()); } Un4seen.Bass.Bass.BASS_SetConfig(Un4seen.Bass.BASSConfig.BASS_CONFIG_NET_TIMEOUT, 15000); }