Example #1
1
        public ObjectInfoPacket(PacketReader reader)
            : base(0x1A, "ObjectInfoPacket")
        {
            Serial = reader.ReadInt32();
            ItemID = reader.ReadUInt16();

            Amount = (ushort)(((Serial & 0x80000000) == 0x80000000) ? reader.ReadUInt16() : 0);

            X = reader.ReadInt16();
            Y = reader.ReadInt16();
                        
            Direction = (byte)(((X & 0x8000) == 0x8000) ? reader.ReadByte() : 0);

            Z = reader.ReadSByte();

            Hue = (ushort)(((Y & 0x8000) == 0x8000) ? reader.ReadUInt16() : 0);

            Flags = (byte)(((Y & 0x4000) == 0x4000) ? reader.ReadByte() : 0);

            // sanitize values
            Serial = (int)(Serial & 0x7FFFFFFF);
            ItemID = (ushort)(ItemID & 0x7FFF);
            X = (short)(X & 0x7FFF);
            Y = (short)(Y & 0x3FFF);
        }
Example #2
1
 public OpenContainerPacket(PacketReader reader)
     : base(0x24, "Open Container")
 {
     m_serial = reader.ReadInt32();
     m_gumpId = reader.ReadUInt16();
     reader.ReadUInt16();
 }
        public ObjectPropertyListPacket(PacketReader reader)
            : base(0xD6, "Object Property List")
        {
            reader.ReadInt16(); // Always 0x0001
            m_serial = reader.ReadInt32();

            reader.ReadInt16(); // Always 0x0000
            m_hash = reader.ReadInt32();

            m_clilocs = new List<int>();
            m_arguments = new List<string>();

            // Loop of all the item/creature's properties to display in the order to display them. The name is always the first entry.
            int clilocId = reader.ReadInt32();

            while (clilocId != 0)
            {
                m_clilocs.Add(clilocId);

                int textLength = reader.ReadUInt16();
                string args = string.Empty;

                if (textLength > 0)
                {
                    args = reader.ReadUnicodeStringReverse(textLength / 2);
                }

                m_arguments.Add(args);

                clilocId = reader.ReadInt32();
            }
        }
        public ContainerContentPacket(PacketReader reader)
            : base(0x3C, "Container ContentPacket")
        {
            int itemCount = reader.ReadUInt16();
            List<ItemInContainer> items = new List<ItemInContainer>(itemCount);

            bool PacketIsPre6017 = (reader.Buffer.Length == 5 + (19 * itemCount));

            for (int i = 0; i < itemCount; i++)
            {
                Serial serial = reader.ReadInt32();
                int iItemID = reader.ReadUInt16();
                int iUnknown = reader.ReadByte(); // signed, itemID offset. always 0 in RunUO.
                int iAmount = reader.ReadUInt16();
                int iX = reader.ReadInt16();
                int iY = reader.ReadInt16();
                int iGridLocation = 0;
                if (!PacketIsPre6017)
                    iGridLocation = reader.ReadByte(); // always 0 in RunUO.
                int iContainerSerial = reader.ReadInt32();
                int iHue = reader.ReadUInt16();

                items.Add(new ItemInContainer(serial, iItemID, iAmount, iX, iY, iGridLocation, iContainerSerial, iHue));
            }

            m_items = items.ToArray();
        }
        public ContainerContentPacket(PacketReader reader)
            : base(0x3C, "Container ContentPacket")
        {
            int itemCount = reader.ReadUInt16();
            List<ContentItem> items = new List<ContentItem>(itemCount);

            for (int i = 0; i < itemCount; i++)
            {
                Serial serial = reader.ReadInt32();
                int iItemID = reader.ReadUInt16();
                int iUnknown = reader.ReadByte(); // signed, itemID offset. always 0 in RunUO.
                int iAmount = reader.ReadUInt16();
                int iX = reader.ReadInt16();
                int iY = reader.ReadInt16();
                int iGridLocation = 0;
                if (!NextContainerContentsIsPre6017)
                    iGridLocation = reader.ReadByte(); // always 0 in RunUO.
                int iContainerSerial = reader.ReadInt32();
                int iHue = reader.ReadUInt16();

                items.Add(new ContentItem(serial, iItemID, iAmount, iX, iY, iGridLocation, iContainerSerial, iHue));
            }

            m_items = items.ToArray();
            if (NextContainerContentsIsPre6017)
                NextContainerContentsIsPre6017 = false;
        }
Example #6
0
 public SpellBookContentsInfo(PacketReader reader)
 {
     ushort unknown = reader.ReadUInt16(); // always 1
     Serial serial = reader.ReadInt32();
     ushort itemID = reader.ReadUInt16();
     ushort spellbookType = reader.ReadUInt16(); // 1==regular, 101=necro, 201=paladin, 401=bushido, 501=ninjitsu, 601=spellweaving
     ulong spellBitfields = reader.ReadUInt32() + (((ulong)reader.ReadUInt32()) << 32); // first bit of first byte = spell #1, second bit of first byte = spell #2, first bit of second byte = spell #8, etc
     Spellbook = new SpellbookData(serial, itemID, spellbookType, spellBitfields);
 }
Example #7
0
            public VendorSellItem(PacketReader reader)
            {
                ItemSerial = reader.ReadInt32();
                ItemID = reader.ReadUInt16();
                Hue = reader.ReadUInt16();
                Amount = reader.ReadUInt16();
                Price = reader.ReadUInt16();

                ushort nameLength = reader.ReadUInt16();
                Name = reader.ReadString(nameLength);
            }
 public ContainerContentUpdatePacket(PacketReader reader)
     : base(0x25, "Add Single Item")
 {
     m_serial = reader.ReadInt32();
     m_itemId = reader.ReadUInt16();
     reader.ReadByte(); // unknown
     m_amount = reader.ReadUInt16();
     m_x = reader.ReadInt16();
     m_y = reader.ReadInt16();
     m_gridLocation = reader.ReadByte(); // always 0 in RunUO.
     m_parentSerial = (Serial)reader.ReadInt32();
     m_hue = reader.ReadUInt16();
 }
 public ContainerContentUpdatePacket(PacketReader reader)
     : base(0x25, "Add Single Item")
 {
     Serial = reader.ReadInt32();
     ItemId = reader.ReadUInt16();
     reader.ReadByte(); // unknown
     Amount = reader.ReadUInt16();
     X = reader.ReadInt16();
     Y = reader.ReadInt16();
     GridLocation = reader.ReadByte(); // always 0 in RunUO.
     ContainerSerial = (Serial)reader.ReadInt32();
     Hue = reader.ReadUInt16();
 }
 public SupportedFeaturesPacket(PacketReader reader)
     : base(0xB9, "Enable Features")
 {
     if (reader.Buffer.Length == 3)
         Flags = (FeatureFlags)reader.ReadUInt16();
     else if (reader.Buffer.Length == 5)
         Flags = (FeatureFlags)reader.ReadUInt32();
     else
     {
         Flags = (FeatureFlags)reader.ReadUInt16();
         Tracer.Error("Bad feature flag size in SupportedFeaturesPacket; expected 16 or 32 bit features, received {0} bits.", (reader.Buffer.Length - 1) * 8);
     }
 }
Example #11
0
 public MobileMovingPacket(PacketReader reader)
     : base(0x77, "Mobile Moving")
 {
     this.serial = reader.ReadInt32();
     this.bodyid = reader.ReadUInt16();
     this.x = reader.ReadInt16();
     this.y = reader.ReadInt16();
     this.z = reader.ReadSByte();
     this.direction = reader.ReadByte();
     this.hue = reader.ReadUInt16();
     this.Flags = new MobileFlags(reader.ReadByte());
     this.notoriety = reader.ReadByte();
 }
 public MobileMovingPacket(PacketReader reader)
     : base(0x77, "Mobile Moving")
 {
     serial = reader.ReadInt32();
     bodyid = reader.ReadUInt16();
     x = reader.ReadInt16();
     y = reader.ReadInt16();
     z = reader.ReadSByte();
     direction = reader.ReadByte();
     hue = reader.ReadUInt16();
     Flags = new MobileFlags((MobileFlag)reader.ReadByte());
     notoriety = reader.ReadByte();
 }
 public AddSingleItemToContainerPacket(PacketReader reader)
     : base(0x25, "Add Single Item")
 {
     Serial = reader.ReadInt32();
     ItemId = reader.ReadUInt16();
     reader.ReadByte(); // unknown
     Amount = reader.ReadUInt16();
     X = reader.ReadInt16();
     Y = reader.ReadInt16();
     if (reader.Buffer.Length == 21)
         GridLocation = reader.ReadByte(); // always 0 in RunUO.
     else
         GridLocation = 0;
     ContainerSerial = (Serial)reader.ReadInt32();
     Hue = reader.ReadUInt16();
 }
Example #14
0
 public ContextMenuInfo(PacketReader reader)
 {
     reader.ReadByte(); // unknown, always 0x00
     int subcommand = reader.ReadByte(); // 0x01 for 2D, 0x02 for KR
     Menu = new ContextMenuData(reader.ReadInt32());
     int contextMenuChoiceCount = reader.ReadByte();
     for (int i = 0; i < contextMenuChoiceCount; i++) {
         int iUniqueID = reader.ReadUInt16();
         int iClilocID = reader.ReadUInt16() + 3000000;
         int iFlags = reader.ReadUInt16(); // 0x00=enabled, 0x01=disabled, 0x02=arrow, 0x20 = color
         int iColor = 0;
         if ((iFlags & 0x20) == 0x20) {
             iColor = reader.ReadUInt16();
         }
         Menu.AddItem(iUniqueID, iClilocID, iFlags, iColor);
     }
 }
Example #15
0
        public WorldItemPacket(PacketReader reader)
            : base(0x1A, "ObjectInfo")
        {
            Serial serial = reader.ReadInt32();
            ushort itemId = reader.ReadUInt16();

            m_amount = 0;

            if ((serial & 0x80000000) == 0x80000000)
            {
                m_amount = reader.ReadInt16();
            }

            // Doesn't exist this thing in the packet
            /*byte iIncrement = 0;
            if ((iItemID & 0x8000) == 0x8000)
            {
                iIncrement = reader.ReadByte();
                iObjectSerial += iIncrement;
            }*/

            ushort x = reader.ReadUInt16();
            ushort y = reader.ReadUInt16();

            m_direction = 0;

            if ((x & 0x8000) == 0x8000)
                m_direction = reader.ReadByte();

            m_z = reader.ReadSByte();
            m_hue = 0;

            if ((y & 0x8000) == 0x8000)
                m_hue = reader.ReadUInt16();

            m_flags = 0;

            if ((y & 0x4000) == 0x4000)
                m_flags = reader.ReadByte();

            m_serial = (int)(serial &= 0x7FFFFFFF);
            m_itemid = (short)(itemId &= 0x7FFF);
            m_x = (short)(x &= 0x7FFF);
            m_y = (short)(y &= 0x3FFF);
        }
Example #16
0
 public SendSkillsPacket(PacketReader reader)
     : base(0x3A, "Send Skills List")
 {
     PacketType = reader.ReadByte();
     bool hasSkillCap = (PacketType == 0x02 || PacketType == 0xDF);
     int numSkills = (reader.Size - reader.Index - (PacketType == 0x00 ? 2 : 0)) / (hasSkillCap ? 9 : 7);
     Skills = new SendSkillsPacket_SkillEntry[numSkills];
     for (int i = 0; i < numSkills; i++)
     {
         Skills[i] = new SendSkillsPacket_SkillEntry(reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadUInt16(), reader.ReadByte());
         if (hasSkillCap)
             Skills[i].SetSkillCap(reader.ReadUInt16());
     }
     // 0x00: Full List of skills
     // 0xFF: Single skill update
     // 0x02: Full List of skills with skill cap for each skill
     // 0xDF: Single skill update with skill cap for skill
 }
        public MobileIncomingPacket(PacketReader reader)
            : base(0x78, "Mobile Incoming")
        {
            // Mobile
            m_serial = reader.ReadInt32();
            m_body = reader.ReadInt16();
            m_x = reader.ReadInt16();
            m_y = reader.ReadInt16();
            m_z = reader.ReadSByte();
            m_direction = reader.ReadByte();
            m_hue = reader.ReadUInt16();
            Flags = new MobileFlags((MobileFlag)reader.ReadByte());
            m_notoriety = reader.ReadByte();

            // Read equipment - nine bytes ea.
            List<EquipmentEntry> items = new List<EquipmentEntry>();

            Serial serial = reader.ReadInt32();
            if (!serial.IsValid)
            {
                reader.ReadByte(); //zero terminated
                m_equipment = new EquipmentEntry[0];
            }
            else
            {
                while (serial.IsValid)
                {
                    ushort gumpId = reader.ReadUInt16();
                    byte layer = reader.ReadByte();
                    ushort hue = 0;

                    if ((gumpId & 0x8000) == 0x8000)
                    {
                        gumpId = (ushort)((int)gumpId - 0x8000);
                        hue = reader.ReadUInt16();
                    }

                    items.Add(new EquipmentEntry(serial, gumpId, layer, hue));
                    // read the next serial and begin the loop again. break at 0x00000000
                    serial = reader.ReadInt32();
                }
                m_equipment = items.ToArray();
            }
        }
Example #18
0
 public GraphicEffectPacket(int id, PacketReader reader)
     : base(id, "Show Graphic Effect")
 {
     EffectType = (GraphicEffectType)reader.ReadByte();
     SourceSerial = reader.ReadInt32();
     TargetSerial = reader.ReadInt32();
     ItemID = reader.ReadUInt16();
     SourceX = reader.ReadUInt16();
     SourceY = reader.ReadUInt16();
     SourceZ = reader.ReadByte();
     TargetX = reader.ReadUInt16();
     TargetY = reader.ReadUInt16();
     TargetZ = reader.ReadByte();
     Speed = reader.ReadByte();
     Duration = reader.ReadByte();
     int unknown0 = reader.ReadUInt16(); // on OSI, flamestrike is 0x0100.
     FixedDirection = (reader.ReadByte() != 0);
     DoesExplode = (reader.ReadByte() != 0);
 }
Example #19
0
 public AsciiMessagePacket(PacketReader reader)
     : base(0x1C, "Ascii Message")
 {
     Serial = reader.ReadInt32();
     Model = reader.ReadInt16();
     MsgType = (MessageTypes)reader.ReadByte();
     Hue = reader.ReadUInt16();
     Font = reader.ReadInt16();
     SpeakerName = reader.ReadString(30).Trim();
     Text = reader.ReadString();
 }
        public ObjectInfoPacketNew(PacketReader reader)
            : base(0xF3, "ObjectInfoPacketNew")
        {
            reader.ReadInt16();
            Type = reader.ReadByte();
            Serial = reader.ReadInt32();
            ItemID = reader.ReadUInt16();

            Direction = (byte)reader.ReadByte();
            Amount = reader.ReadUInt16();
            Amount = reader.ReadUInt16();
            X = reader.ReadInt16();
            Y = reader.ReadInt16();
            Z = reader.ReadSByte();
            Layer = reader.ReadByte();
            Hue = reader.ReadUInt16();
            Flags = reader.ReadByte();

            reader.ReadUInt16();
        }
Example #21
0
 public UnicodeMessagePacket(PacketReader reader)
     : base(0xAE, "Unicode Message")
 {
     Serial = reader.ReadInt32();
     Model = reader.ReadInt16();
     MsgType = (MessageTypes)reader.ReadByte();
     Hue = reader.ReadUInt16();
     Font = reader.ReadInt16();
     Language = reader.ReadString(4).Trim();
     SpeakerName = reader.ReadString(30).Trim();
     Text = reader.ReadUnicodeString((reader.Buffer.Length - 48) / 2);
 }
 public MessageLocalizedPacket(PacketReader reader)
     : base(0xC1, "Message Localized")
 {
     Serial = reader.ReadInt32(); // 0xffff for system message
     Body = reader.ReadInt16(); // (0xff for system message
     MessageType = (MessageTypes)reader.ReadByte(); // 6 - lower left, 7 on player
     Hue = reader.ReadUInt16();
     Font = reader.ReadInt16();
     CliLocNumber = reader.ReadInt32();
     SpeakerName = reader.ReadString(30).Trim();
     Arguements = reader.ReadUnicodeStringSafeReverse();
 }
Example #23
0
        public VendorSellListPacket(PacketReader reader)
            : base(0x9E, "Vendor Sell List")
        {
            VendorSerial = (Serial)reader.ReadInt32();

            ushort numItems = reader.ReadUInt16();
            Items = new VendorSellItem[numItems];
            for (int i = 0; i < numItems; i++)
            {
                Items[i] = new VendorSellItem(reader);
            }
        }
 public MobileUpdatePacket(PacketReader reader)
     : base(0x20, "Mobile Update")
 {
     m_serial = reader.ReadInt32();
     m_body = reader.ReadInt16();
     reader.ReadByte(); // Always 0
     m_hue = reader.ReadUInt16(); // Skin hue
     m_flags = new MobileFlags((MobileFlag)reader.ReadByte());
     m_x = reader.ReadInt16();
     m_y = reader.ReadInt16();
     reader.ReadInt16(); // Always 0
     m_direction = reader.ReadByte();
     m_z = reader.ReadSByte();
 }
        public WorldItemPacket(PacketReader reader)
            : base(0x1A, "ObjectInfo")
        {
            Serial serial = reader.ReadInt32();
            ushort itemId = reader.ReadUInt16();

            m_amount = 0;

            if ((serial & 0x80000000) == 0x80000000)
            {
                m_amount = reader.ReadInt16();
            }

            ushort x = reader.ReadUInt16();
            ushort y = reader.ReadUInt16();

            m_direction = 0;

            if ((x & 0x8000) == 0x8000)
                m_direction = reader.ReadByte();

            m_z = reader.ReadSByte();
            m_hue = 0;

            if ((y & 0x8000) == 0x8000)
                m_hue = reader.ReadUInt16();

            m_flags = 0;

            if ((y & 0x4000) == 0x4000)
                m_flags = reader.ReadByte();

            m_serial = (int)(serial &= 0x7FFFFFFF);
            m_itemid = (short)(itemId &= 0x7FFF);
            m_x = (short)(x &= 0x7FFF);
            m_y = (short)(y &= 0x3FFF);
        }
Example #26
0
 public DragEffectPacket(PacketReader reader)
     : base(0x23, "Dragging Item")
 {
     m_itemId = reader.ReadUInt16();
     reader.ReadByte(); // 0x03 bytes unknown.
     reader.ReadByte(); //
     reader.ReadByte(); //
     m_amount = reader.ReadUInt16();
     m_sourceContainer = reader.ReadInt32(); // 0xFFFFFFFF for ground
     m_sourceX = reader.ReadUInt16();
     m_sourceY = reader.ReadUInt16();
     m_sourceZ = reader.ReadByte();
     m_destContainer = reader.ReadInt32(); // 0xFFFFFFFF for ground
     m_destX = reader.ReadUInt16();
     m_destY = reader.ReadUInt16();
     m_destZ = reader.ReadByte();
 }
Example #27
0
 public BoatMovingPacket(PacketReader reader)
     : base(0xF6, "Boat moving")
 {
     m_serial = reader.ReadInt32();
     m_speed = reader.ReadByte();
     m_movingDirection = reader.ReadByte();
     m_facingDirection = reader.ReadByte();
     m_x = reader.ReadInt16();
     m_y = reader.ReadInt16();
     m_z = reader.ReadInt16();
     m_count = reader.ReadUInt16();
     items = new List<BoatItem>(m_count);
     for (int i = 0; i < m_count; i++)
     {
         BoatItem item = new BoatItem();
         item.m_serial = reader.ReadInt32();
         item.m_x = reader.ReadInt16();
         item.m_y = reader.ReadInt16();
         item.m_z = reader.ReadInt16();
         items.Add(item);
     }
 }
Example #28
0
 public DragEffectPacket(PacketReader reader)
     : base(0x23, "Dragging Item")
 {
     ItemId = reader.ReadUInt16();
     reader.ReadByte(); // 0x03 bytes unknown.
     reader.ReadByte(); //
     reader.ReadByte(); //
     Amount = reader.ReadUInt16();
     Source = reader.ReadInt32(); // 0x00000000 or 0xFFFFFFFF for ground
     SourceX = reader.ReadUInt16();
     SourceY = reader.ReadUInt16();
     SourceZ = reader.ReadByte();
     Destination = reader.ReadInt32(); // 0x00000000 or 0xFFFFFFFF for ground
     DestX = reader.ReadUInt16();
     DestY = reader.ReadUInt16();
     DestZ = reader.ReadByte();
 }
Example #29
0
        void receiveContextMenu(PacketReader reader)
        {
            reader.ReadByte(); // unknown (0x00)
            int iSubCommand = reader.ReadByte(); // 0x01 for 2D, 0x02 for KR
            m_contextmenu = new ContextMenu(reader.ReadInt32());
            int iNumEntriesInContext = reader.ReadByte();

            for (int i = 0; i < iNumEntriesInContext; i++)
            {
                int iUniqueID = reader.ReadUInt16();
                int iClilocID = reader.ReadUInt16() + 3000000;
                int iFlags = reader.ReadUInt16(); // 0x00=enabled, 0x01=disabled, 0x02=arrow, 0x20 = color
                int iColor = 0;
                if ((iFlags & 0x20) == 0x20)
                {
                    iColor = reader.ReadUInt16();
                }
                m_contextmenu.AddItem(iUniqueID, iClilocID, iFlags, iColor);
            }
            m_contextmenu.FinalizeMenu();
        }