public GMOpen(Aquarium aquarium) : base(6234, -1) // GM Open Container { m_Aquarium = aquarium; }
public GMFill(Aquarium aquarium) : base(6236, -1) // GM Fill Food and Water { m_Aquarium = aquarium; }
public GMAddWater(Aquarium aquarium) : base(6232, -1) // GM Add Water { m_Aquarium = aquarium; }
public GMForceEvaluate(Aquarium aquarium) : base(6233, -1) // GM Force Evaluate { m_Aquarium = aquarium; }
public GMAddFood(Aquarium aquarium) : base(6231, -1) // GM Add Food { m_Aquarium = aquarium; }
public CancelVacationMode(Aquarium aquarium) : base(6240, 2) // Cancel vacation mode { m_Aquarium = aquarium; }
public ViewEventEntry(Aquarium aquarium) : base(6239, 2) // View events { m_Aquarium = aquarium; }
public CollectRewardEntry(Aquarium aquarium) : base(6237, 2) // Collect Reward { m_Aquarium = aquarium; }
public ExamineEntry(Aquarium aquarium) : base(6235, 2) // Examine Aquarium { m_Aquarium = aquarium; }