Example #1
0
        public static void Resurrect(PlayerMobile m, AnkhOfSacrificeAddon ankh)
        {
            if (m == null)
            {
            }
            else if (!m.InRange(ankh.GetWorldLocation(), 2))
            {
                m.SendLocalizedMessage(500446); // That is too far away.
            }
            else if (m.Alive)
            {
                m.SendLocalizedMessage(1060197); // You are not dead, and thus cannot be resurrected!
            }
            else if (m.AnkhNextUse > DateTime.UtcNow)
            {
                TimeSpan delay = m.AnkhNextUse - DateTime.UtcNow;

                if (delay.TotalMinutes > 0)
                {
                    m.SendLocalizedMessage(1079265, Math.Round(delay.TotalMinutes).ToString()); // You must wait ~1_minutes~ minutes before you can use this item.
                }
                else
                {
                    m.SendLocalizedMessage(1079263, Math.Round(delay.TotalSeconds).ToString()); // You must wait ~1_seconds~ seconds before you can use this item.
                }
            }
            else
            {
                m.CloseGump(typeof(AnkhResurrectGump));
                m.SendGump(new AnkhResurrectGump(m, ResurrectMessage.VirtueShrine));
            }
        }
Example #2
0
 public ResurrectEntry(Mobile mobile, AnkhOfSacrificeAddon ankh) : base(6195, 2)
 {
     m_Mobile = mobile;
     m_Ankh   = ankh;
 }
Example #3
0
 public LockKarmaEntry(PlayerMobile mobile, AnkhOfSacrificeAddon ankh) : base(mobile.KarmaLocked ? 6197 : 6196, 2)
 {
     m_Mobile = mobile;
     m_Ankh   = ankh;
 }