Example #1
0
        public void CraftItem(CraftItem item)
        {
            int num = m_CraftSystem.CanCraft(m_From, m_Tool, item.ItemType);

            if (num > 0)
            {
                m_From.SendGump(new CraftGump(m_From, m_CraftSystem, m_Tool, num));
            }
            else
            {
                Type type = null;

                CraftContext context = m_CraftSystem.GetContext(m_From);

                if (context != null)
                {
                    CraftSubResCol res      = (item.UseSubRes2 ? m_CraftSystem.CraftSubRes2 : m_CraftSystem.CraftSubRes);
                    int            resIndex = (item.UseSubRes2 ? context.LastResourceIndex2 : context.LastResourceIndex);

                    if (resIndex >= 0 && resIndex < res.Count)
                    {
                        type = res.GetAt(resIndex).ItemType;
                    }
                }

                m_CraftSystem.CreateItem(m_From, item.ItemType, type, m_Tool, item);
            }
        }
Example #2
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            // Back Button
            if (info.ButtonID == 0)
            {
                CraftGump craftGump = new CraftGump(m_From, m_CraftSystem, m_Tool, null);
                m_From.SendGump(craftGump);
            }
            else // Make Button
            {
                int num = m_CraftSystem.CanCraft(m_From, m_Tool, m_CraftItem.ItemType);

                if (num > 0)
                {
                    m_From.SendGump(new CraftGump(m_From, m_CraftSystem, m_Tool, num));
                }
                else
                {
                    Type type = null;

                    CraftContext context = m_CraftSystem.GetContext(m_From);

                    if (context != null)
                    {
                        CraftSubResCol res      = (m_CraftItem.UseSubRes2 ? m_CraftSystem.CraftSubRes2 : m_CraftSystem.CraftSubRes);
                        int            resIndex = (m_CraftItem.UseSubRes2 ? context.LastResourceIndex2 : context.LastResourceIndex);

                        if (resIndex > -1)
                        {
                            type = res.GetAt(resIndex).ItemType;
                        }
                    }

                    m_CraftSystem.CreateItem(m_From, m_CraftItem.ItemType, type, m_Tool, m_CraftItem);
                }
            }
        }