Example #1
0
 public PlayerCharacterRecords(List <byte> rawByteList)
 {
     for (int nRecord = 0; nRecord < TOTAL_CHARACTER_RECORDS; nRecord++)
     {
         byte[] characterArray = new byte[CHARACTER_OFFSET];
         // start at 0x02 byte because the first two characters are 0x0000
         rawByteList.CopyTo(nRecord * CHARACTER_OFFSET, characterArray, 0x00, PlayerCharacterRecord.CHARACTER_RECORD_BYTE_ARRAY_SIZE);
         Records[nRecord] = new PlayerCharacterRecord(characterArray);
     }
 }
Example #2
0
        public void SwapPositions(int nFirstPos, int nSecondPos)
        {
            int nActiveRecs = this.TotalPartyMembers();

            if (nFirstPos > nActiveRecs || nSecondPos > nActiveRecs)
            {
                throw new Ultima5ReduxException("Asked to swap a party member who doesn't exist First:#" + nFirstPos.ToString()
                                                + " Second:#" + nSecondPos.ToString());
            }

            PlayerCharacterRecord tempRec = Records[nFirstPos];

            Records[nFirstPos]  = Records[nSecondPos];
            Records[nSecondPos] = tempRec;
        }