Example #1
0
        private void MoveBackGroup(Transform parent, Transform switchToParent = null)
        {
            int numChildren = parent.childCount;

            for (int i = 0; i < numChildren; i++)
            {
                UiItem item = parent.GetChild(i).gameObject.GetComponent <UiItem>();
                if (item != null)
                {
                    item.MoveBack();
                    if (switchToParent != null)
                    {
                        item.transform.parent = switchToParent;
                    }
                }
                else
                {
                    Debug.LogError("UiManager try to MoveBackGroup a parent that has non-UiItem child");
                }
            }
        }