public void parse(GameClient Session, ClientPacket Packet) { if (Session.GetHabbo() == null) { Session.Login(Packet.PopFixedString()); } else { Session.SendNotif("You are already logged in!"); } }
public void parse(GameClient Session, ClientPacket Packet) { if (Session.GetHabbo() == null) { Session.Login(Packet.PopFixedString()); } else { Session.SendNotif("You are already logged in!"); } }