public MainPage() { this.InitializeComponent(); timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(0.1); timer.Tick += timer_Tick; this.seekBar.IsEnabled = false; playerProps = new PlayerProps(); this.DataContext = playerProps; }
public MainPage() { this.InitializeComponent(); timer = new DispatcherTimer(); timer.Interval = TimeSpan.FromSeconds(0.1); timer.Tick += timer_Tick; this.seekBar.IsEnabled = false; playerProps = new PlayerProps(); this.DataContext = playerProps; }