Example #1
0
 void LateUpdate()
 {
     if (!updateStarted)
     {
         return;
     }
     updateStarted = false;
     abcStream.AbcUpdateEnd();
 }
        void LateUpdate()
        {
            // currentTime maybe updated after Update() by other GameObjects
            if (!updateStarted && lastUpdateTime != currentTime)
            {
                Update();
            }

            if (!updateStarted)
            {
                return;
            }
            updateStarted = false;
            abcStream.AbcUpdateEnd();
        }