Example #1
0
 public MansionAgent(Sensor sensor, Effector effector, AgentFunction agentFunction, MansionState desire) : base(sensor, effector, agentFunction)
 {
     MentalState.Desire = desire;
 }
Example #2
0
 public MansionProblem(MansionState initialState, MansionState desire)
 {
     _initialState = initialState;
     _desire       = desire;
 }