protected void Dispose(bool disposing)
 {
     if (disposing)
     {
         // free managed resources
         if (Device != null)
         {
             Device.Stop();
             Device.Dispose();
             Device = null;
         }
     }
     // free native resources if there are any.
 }
 protected void Dispose(bool disposing)
 {
     if (disposing)
     {
         // free managed resources
         if (Device != null)
         {
             Device.Stop();
             Device.Dispose();
             Device = null;
         }
     }
     // free native resources if there are any.
 }
 public CLEyeCameraImage()
 {
     Device              = new CLEyeCameraDevice();
     Device.BitmapReady += OnBitmapReady;
 }
 public CLEyeCameraImage()
 {
     Device = new CLEyeCameraDevice();
     Device.BitmapReady += OnBitmapReady;
 }