Example #1
0
        private void floatTrackbarControlLuminance_ValueChanged(FloatTrackbarControl _Sender, float _fFormerValue)
        {
            float3 HSL = AdobeColors.RGB2HSB((float3)m_RGB);

            HSL.z = _Sender.Value;
            RGB   = AdobeColors.HSB2RGB(HSL);
        }
Example #2
0
        protected void  UpdateTextBoxes()
        {
            float3 HSL = AdobeColors.RGB2HSB((float3)m_RGB);

            floatTrackbarControlHue.Value        = HSL.x * 360.0f;
            floatTrackbarControlSaturation.Value = HSL.y;
            floatTrackbarControlLuminance.Value  = HSL.z;

            floatTrackbarControlRed.Value   = m_RGB.x;
            floatTrackbarControlGreen.Value = m_RGB.y;
            floatTrackbarControlBlue.Value  = m_RGB.z;
            floatTrackbarControlAlpha.Value = m_RGB.w;

            // Update RGB gradients
            Color LDR = ColorLDR;

            floatTrackbarControlRed.ColorMin   = Color.FromArgb(0, LDR.G, LDR.B);
            floatTrackbarControlRed.ColorMax   = Color.FromArgb(LDR.R, LDR.G, LDR.B);
            floatTrackbarControlGreen.ColorMin = Color.FromArgb(LDR.R, 0, LDR.B);
            floatTrackbarControlGreen.ColorMax = Color.FromArgb(LDR.R, LDR.G, LDR.B);
            floatTrackbarControlBlue.ColorMin  = Color.FromArgb(LDR.R, LDR.G, 0);
            floatTrackbarControlBlue.ColorMax  = Color.FromArgb(LDR.R, LDR.G, LDR.B);
            floatTrackbarControlAlpha.ColorMin = Color.FromArgb(128, 0, 0, 0);
            floatTrackbarControlAlpha.ColorMax = Color.FromArgb(128 + LDR.A / 2, LDR.A, LDR.A, LDR.A);

            // Update hexa LDR value
            WriteHexData(m_RGB);
        }
Example #3
0
        protected void sliderControlHSL_Scroll(object sender, System.EventArgs e)
        {
            m_dontRefresh = DONT_REFRESH.COLOR_SLIDER;
            RGB           = AdobeColors.HSB2RGB(sliderControlHSL.HSL);

            // Handle special cases where saturation is 0 (shades of gray) and it's not possible to devise a hue
            // Simply use the hue dictated by the color slider...
            if (sliderControlHSL.HSL.y < 1e-4f)
            {
                float3 TempHSL = AdobeColors.RGB2HSB((float3)m_RGB);
                TempHSL.x = sliderControlHSL.HSL.x;

                colorBoxControl.HSL = TempHSL;
            }
        }
Example #4
0
        /// <summary>
        /// Returns the graphed color at the x,y position on the control
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        /// <returns></returns>
        protected float3        GetColor(int x, int y)
        {
            float InvWidth  = 1.0f / (Width - 4);
            float InvHeight = 1.0f / (Height - 4);

            float3 Result = float3.One;

            float3 HSL = this.HSL;

            switch (m_DrawStyle)
            {
            case ColorPickerForm.DRAW_STYLE.Hue:
                Result.x = HSL.x;
                Result.y = x * InvWidth;
                Result.z = 1.0f - y * InvHeight;
                break;

            case ColorPickerForm.DRAW_STYLE.Saturation:
                Result.y = HSL.y;
                Result.x = x * InvWidth;
                Result.z = 1.0f - y * InvHeight;
                break;

            case ColorPickerForm.DRAW_STYLE.Brightness:
                Result.z = HSL.z;
                Result.x = x * InvWidth;
                Result.y = 1.0f - y * InvHeight;
                break;

            case ColorPickerForm.DRAW_STYLE.Red:
                Result = AdobeColors.RGB2HSB(new float3(m_RGB.x, 1.0f - y * InvHeight, x * InvWidth));
                break;

            case ColorPickerForm.DRAW_STYLE.Green:
                Result = AdobeColors.RGB2HSB(new float3(1.0f - y * InvHeight, m_RGB.y, x * InvWidth));
                break;

            case ColorPickerForm.DRAW_STYLE.Blue:
                Result = AdobeColors.RGB2HSB(new float3(x * InvWidth, 1.0f - y * InvHeight, m_RGB.z));
                break;
            }

            return(Result);
        }