void OnDestroy() { if (Instance == this) { Instance = null; } }
void Awake() { messageAreaMap = new Dictionary <string, UIMessageArea>(); messageMap = new Dictionary <Message, bool>(); messagesToRemove = new List <Message>(); lastUpdatedTextMap = new Dictionary <Text, bool>(); SceneManager.sceneLoaded += OnScenelWasLoaded; Instance = this; }