public override void SetClosedState(bool closed) { if (bezierPath != null) { if (closed) { #if XAMARIN_IOS || XAMARIN_IOS_UNIFIED bezierPath.ClosePath(); #elif XAMARIN_ANDROID bezierPath.Close(); #endif } } }
public override void SetClosedState(bool closed) { if (bezierPath != null) { if (closed) { #if __IOS__ bezierPath.ClosePath(); #elif __ANDROID__ bezierPath.Close(); #endif } } }