Example #1
0
		//public static Color SelectedSymbolColor = Color.Gray;

	#endregion

	#region Methods

		/// <summary>
		/// Place a <see c_ref="CurveItem" /> in the selection list, removing all other
		/// items.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be added to the list.</param>
		public void Select( MasterPane master, CurveItem ci )
		{
			//Clear the selection, but don't send the event,
			//the event will be sent in "AddToSelection" by calling "UpdateSelection"
			ClearSelection( master, false );

			AddToSelection( master, ci );
		}
Example #2
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Draw the this <see c_ref="CurveItem"/> to the specified <see c_ref="Graphics"/>
		/// device.  The format (stair-step or line) of the curve is
		/// defined by the <see c_ref="StepType"/> property.  The routine
		/// only draws the line segments; the symbols are drawn by the
		/// <see c_ref="Symbol.Draw"/> method.  This method
		/// is normally only called by the Draw method of the
		/// <see c_ref="CurveItem"/> object
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		public void DrawCurveOriginal( Graphics g, GraphPane pane,
										  CurveItem curve, float scaleFactor )
		{
			Line source = this;
			if ( curve.IsSelected )
				source = Selection.Line;

			float tmpX, tmpY,
					lastX = float.MaxValue,
					lastY = float.MaxValue;
			double curX, curY, lowVal;
			PointPair curPt, lastPt = new PointPair();

			bool lastBad = true;
			IPointList points = curve.Points;
			ValueHandler valueHandler = new ValueHandler( pane, false );
			Axis yAxis = curve.GetYAxis( pane );
			Axis xAxis = curve.GetXAxis( pane );

			bool xIsLog = xAxis._scale.IsLog;
			bool yIsLog = yAxis._scale.IsLog;

			float minX = pane.Chart.Rect.Left;
			float maxX = pane.Chart.Rect.Right;
			float minY = pane.Chart.Rect.Top;
			float maxY = pane.Chart.Rect.Bottom;

			using ( Pen pen = source.GetPen( pane, scaleFactor ) )
			{
				if ( points != null && !_color.IsEmpty && IsVisible )
				{
					//bool lastOut = false;
					bool isOut;

					// Loop over each point in the curve
					for ( int i = 0; i < points.Count; i++ )
					{
						curPt = points[i];
						if ( pane.LineType == LineType.Stack )
						{
							if ( !valueHandler.GetValues( curve, i, out curX, out lowVal, out curY ) )
							{
								curX = PointPair.Missing;
								curY = PointPair.Missing;
							}
						}
						else
						{
							curX = curPt.X;
							curY = curPt.Y;
						}

						// Any value set to double max is invalid and should be skipped
						// This is used for calculated values that are out of range, divide
						//   by zero, etc.
						// Also, any value <= zero on a log scale is invalid
						if ( curX == PointPair.Missing ||
								curY == PointPair.Missing ||
								Double.IsNaN( curX ) ||
								Double.IsNaN( curY ) ||
								Double.IsInfinity( curX ) ||
								Double.IsInfinity( curY ) ||
								( xIsLog && curX <= 0.0 ) ||
								( yIsLog && curY <= 0.0 ) )
						{
							// If the point is invalid, then make a linebreak only if IsIgnoreMissing is false
							// LastX and LastY are always the last valid point, so this works out
							lastBad = lastBad || !pane.IsIgnoreMissing;
							isOut = true;
						}
						else
						{
							// Transform the current point from user scale units to
							// screen coordinates
							tmpX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curX );
							tmpY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, curY );
							isOut = ( tmpX < minX && lastX < minX ) || ( tmpX > maxX && lastX > maxX ) ||
								( tmpY < minY && lastY < minY ) || ( tmpY > maxY && lastY > maxY );

							if ( !lastBad )
							{
								try
								{
									// GDI+ plots the data wrong and/or throws an exception for
									// outrageous coordinates, so we do a sanity check here
									if ( lastX > 5000000 || lastX < -5000000 ||
											lastY > 5000000 || lastY < -5000000 ||
											tmpX > 5000000 || tmpX < -5000000 ||
											tmpY > 5000000 || tmpY < -5000000 )
										InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
														lastX, lastY, tmpX, tmpY );
									else if ( !isOut )
									{
										if ( !curve.IsSelected && _gradientFill.IsGradientValueType )
										{
											using ( Pen tPen = GetPen( pane, scaleFactor, lastPt ) )
											{
												if ( StepType == StepType.NonStep )
												{
													g.DrawLine( tPen, lastX, lastY, tmpX, tmpY );
												}
												else if ( StepType == StepType.ForwardStep )
												{
													g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
													g.DrawLine( tPen, tmpX, lastY, tmpX, tmpY );
												}
												else if ( StepType == StepType.RearwardStep )
												{
													g.DrawLine( tPen, lastX, lastY, lastX, tmpY );
													g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
												}
												else if ( StepType == StepType.ForwardSegment )
												{
													g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
												}
												else
												{
													g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
												}
											}
										}
										else
										{
											if ( StepType == StepType.NonStep )
											{
												g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
											}
											else if ( StepType == StepType.ForwardStep )
											{
												g.DrawLine( pen, lastX, lastY, tmpX, lastY );
												g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
											}
											else if ( StepType == StepType.RearwardStep )
											{
												g.DrawLine( pen, lastX, lastY, lastX, tmpY );
												g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
											}
											else if ( StepType == StepType.ForwardSegment )
											{
												g.DrawLine( pen, lastX, lastY, tmpX, lastY );
											}
											else if ( StepType == StepType.RearwardSegment )
											{
												g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
											}
										}
									}

								}
								catch
								{
									InterpolatePoint( g, pane, curve, lastPt, scaleFactor, pen,
												lastX, lastY, tmpX, tmpY );
								}

							}

							lastPt = curPt;
							lastX = tmpX;
							lastY = tmpY;
							lastBad = false;
							//lastOut = isOut;
						}
					}
				}
			}
		}
Example #3
0
File: Line.cs Project: CareyGit/jx
		private bool IsFirstLine( GraphPane pane, CurveItem curve )
		{
			CurveList curveList = pane.CurveList;

			for ( int j = 0; j < curveList.Count; j++ )
			{
				CurveItem tCurve = curveList[j];

				if ( tCurve is LineItem && tCurve.IsY2Axis == curve.IsY2Axis &&
						tCurve.YAxisIndex == curve.YAxisIndex )
				{
					return tCurve == curve;
				}
			}

			return false;
		}
Example #4
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Draw the this <see c_ref="CurveItem"/> to the specified <see c_ref="Graphics"/>
		/// device using the specified smoothing property (<see c_ref="ZedGraph.Line.SmoothTension"/>).
		/// The routine draws the line segments and the area fill (if any, see <see c_ref="FillType"/>;
		/// the symbols are drawn by the <see c_ref="Symbol.Draw"/> method.  This method
		/// is normally only called by the Draw method of the
		/// <see c_ref="CurveItem"/> object.  Note that the <see c_ref="StepType"/> property
		/// is ignored for smooth lines (e.g., when <see c_ref="ZedGraph.Line.IsSmooth"/> is true).
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		public void DrawSmoothFilledCurve( Graphics g, GraphPane pane,
                                CurveItem curve, float scaleFactor )
		{
			Line source = this;
			if ( curve.IsSelected )
				source = Selection.Line;

			PointF[] arrPoints;
			int count;
			IPointList points = curve.Points;

			if ( IsVisible && !Color.IsEmpty && points != null &&
				BuildPointsArray( pane, curve, out arrPoints, out count ) &&
				count > 2 )
			{
				float tension = _isSmooth ? _smoothTension : 0f;

				// Fill the curve if needed
				if ( Fill.IsVisible )
				{
					Axis yAxis = curve.GetYAxis( pane );

					using ( GraphicsPath path = new GraphicsPath( FillMode.Winding ) )
					{
						path.AddCurve( arrPoints, 0, count - 2, tension );

						double yMin = yAxis._scale._min < 0 ? 0.0 : yAxis._scale._min;
						CloseCurve( pane, curve, arrPoints, count, yMin, path );

						RectangleF rect = path.GetBounds();
						using ( Brush brush = source._fill.MakeBrush( rect ) )
						{
							if ( pane.LineType == LineType.Stack && yAxis.Scale._min < 0 &&
									IsFirstLine( pane, curve ) )
							{
								float zeroPix = yAxis.Scale.Transform( 0 );
								RectangleF tRect = pane.Chart._rect;
								tRect.Height = zeroPix - tRect.Top;
								if ( tRect.Height > 0 )
								{
									Region reg = g.Clip;
									g.SetClip( tRect );
									g.FillPath( brush, path );
									g.SetClip( pane.Chart._rect );
								}
							}
							else
								g.FillPath( brush, path );
							//brush.Dispose();
						}

						// restore the zero line if needed (since the fill tends to cover it up)
						yAxis.FixZeroLine( g, pane, scaleFactor, rect.Left, rect.Right );
					}
				}

				// If it's a smooth curve, go ahead and render the path.  Otherwise, use the
				// standard drawcurve method just in case there are missing values.
				if ( _isSmooth )
				{
					using ( Pen pen = GetPen( pane, scaleFactor ) )
					{
						// Stroke the curve
						g.DrawCurve( pen, arrPoints, 0, count - 2, tension );

						//pen.Dispose();
					}
				}
				else
					DrawCurve( g, pane, curve, scaleFactor );
			}
		}
Example #5
0
		/// <summary>
		/// Find the data point that lies closest to the specified mouse (screen)
		/// point.
		/// </summary>
		/// <remarks>
		/// This method will search through all curves in
		/// <see c_ref="GraphPane.CurveList"/> to find which point is
		/// nearest.  It will only consider points that are within
		/// <see c_ref="Default.NearestTol"/> pixels of the screen point.
		/// </remarks>
		/// <param name="mousePt">The screen point, in pixel coordinates.</param>
		/// <param name="nearestCurve">A reference to the <see c_ref="CurveItem"/>
		/// instance that contains the closest point.  nearestCurve will be null if
		/// no data points are available.</param>
		/// <param name="iNearest">The index number of the closest point.  The
		/// actual data vpoint will then be <see c_ref="CurveItem.Points">CurveItem.Points[iNearest]</see>
		/// .  iNearest will
		/// be -1 if no data points are available.</param>
		/// <returns>true if a point was found and that point lies within
		/// <see c_ref="Default.NearestTol"/> pixels
		/// of the screen point, false otherwise.</returns>
		public bool FindNearestPoint( PointF mousePt,
			out CurveItem nearestCurve, out int iNearest )
		{
			return FindNearestPoint( mousePt, _curveList,
				out nearestCurve, out iNearest );
		}
Example #6
0
		/// <summary>
		/// Remove the specified <see c_ref="CurveItem" /> from the selection list.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be removed from the list.</param>
		public void RemoveFromSelection( MasterPane master, CurveItem ci )
		{
			if ( Contains( ci ) )
				Remove( ci );

			UpdateSelection( master );

		}
Example #7
0
		/// <summary>
		/// Add a <see c_ref="CurveItem" /> to the selection list.
		/// </summary>
		/// <param name="master">The <see c_ref="MasterPane" /> that is the "owner"
		/// of the <see c_ref="CurveItem" />'s.</param>
		/// <param name="ci">The <see c_ref="CurveItem" /> to be added to the list.</param>
		public void AddToSelection( MasterPane master, CurveItem ci )
		{
			if ( Contains( ci ) == false )
				Add( ci );

			UpdateSelection( master );
		}
Example #8
0
File: Bar.cs Project: CareyGit/jx
		/// <summary>
		/// Draw the specified single bar (an individual "point") of this series to the specified
		/// <see c_ref="Graphics"/> device.  This method is not as efficient as
		/// <see c_ref="DrawBars"/>, which draws the bars for all points.  It is intended to be used
		/// only for <see c_ref="BarType.SortedOverlay"/>, which requires special handling of each bar.
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="CurveItem"/> object representing the
		/// <see c_ref="Bar"/>'s to be drawn.</param>
		/// <param name="baseAxis">The <see c_ref="Axis"/> class instance that defines the base (independent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="valueAxis">The <see c_ref="Axis"/> class instance that defines the value (dependent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="pos">
		/// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
		/// in the cluster of bars.
		/// </param>
		/// <param name="index">
		/// The zero-based index number for the single bar to be drawn.
		/// </param>
		/// <param name="barWidth">
		/// The width of each bar, in pixels.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		public void DrawSingleBar( Graphics g, GraphPane pane, CurveItem curve,
									Axis baseAxis, Axis valueAxis,
									int pos, int index, float barWidth, float scaleFactor )
		{
			// Make sure that a bar value exists for the current curve and current ordinal position
			if ( index >= curve.Points.Count )
				return;

			// For Overlay and Stack bars, the position is always zero since the bars are on top
			// of eachother
			if ( pane._barSettings.Type == BarType.Overlay || pane._barSettings.Type == BarType.Stack ||
					pane._barSettings.Type == BarType.PercentStack )
				pos = 0;

			// Draw the specified bar
			DrawSingleBar( g, pane, curve, index, pos, baseAxis, valueAxis, barWidth, scaleFactor );
		}
Example #9
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Build an array of <see c_ref="PointF"/> values (pixel coordinates) that represents
		/// the current curve.  Note that this drawing routine ignores <see c_ref="PointPairBase.Missing"/>
		/// values, but it does not "break" the line to indicate values are missing.
		/// </summary>
		/// <param name="pane">A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.</param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		/// <param name="arrPoints">An array of <see c_ref="PointF"/> values in pixel
		/// coordinates representing the current curve.</param>
		/// <param name="count">The number of points contained in the "arrPoints"
		/// parameter.</param>
		/// <returns>true for a successful points array build, false for data problems</returns>
		public bool BuildPointsArray( GraphPane pane, CurveItem curve,
			out PointF[] arrPoints, out int count )
		{
			arrPoints = null;
			count = 0;
			IPointList points = curve.Points;

			if ( IsVisible && !Color.IsEmpty && points != null )
			{
				int index = 0;
				float curX, curY,
							lastX = 0,
							lastY = 0;
				double x, y, lowVal;
				ValueHandler valueHandler = new ValueHandler( pane, false );

				// Step type plots get twice as many points.  Always add three points so there is
				// room to close out the curve for area fills.
                arrPoints = new PointF[(_stepType == StepType.NonStep ? 1 : 2) *
											points.Count + 1];

				// Loop over all points in the curve
				for ( int i = 0; i < points.Count; i++ )
				{
					// make sure that the current point is valid
					if ( !points[i].IsInvalid )
					{
						// Get the user scale values for the current point
						// use the valueHandler only for stacked types
						if ( pane.LineType == LineType.Stack )
						{
							valueHandler.GetValues( curve, i, out x, out lowVal, out y );
						}
						// otherwise, just access the values directly.  Avoiding the valueHandler for
						// non-stacked types is an optimization to minimize overhead in case there are
						// a large number of points.
						else
						{
							x = points[i].X;
							y = points[i].Y;
						}

						if ( x == PointPair.Missing || y == PointPair.Missing )
							continue;

						// Transform the user scale values to pixel locations
						Axis xAxis = curve.GetXAxis( pane );
						curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
						Axis yAxis = curve.GetYAxis( pane );
						curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

						if ( curX < -1000000 || curY < -1000000 || curX > 1000000 || curY > 1000000 )
							continue;

						// Add the pixel value pair into the points array
						// Two points are added for step type curves
						// ignore step-type setting for smooth curves
						if ( _isSmooth || index == 0 || StepType == StepType.NonStep )
						{
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}
						else if ( StepType == StepType.ForwardStep ||
										StepType == StepType.ForwardSegment )
						{
							arrPoints[index].X = curX;
							arrPoints[index].Y = lastY;
							index++;
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}
						else if ( StepType == StepType.RearwardStep ||
										StepType == StepType.RearwardSegment )
						{
							arrPoints[index].X = lastX;
							arrPoints[index].Y = curY;
							index++;
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}

						lastX = curX;
						lastY = curY;
						index++;

					}

				}

				// Make sure there is at least one valid point
				if ( index == 0 )
					return false;

				// Add an extra point at the end, since the smoothing algorithm requires it
				arrPoints[index] = arrPoints[index - 1];
				index++;

				count = index;
				return true;
			}
		    return false;
		}
Example #10
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// This method just handles the case where one or more of the coordinates are outrageous,
		/// or GDI+ threw an exception.  This method attempts to correct the outrageous coordinates by
		/// interpolating them to a point (along the original line) that lies at the edge of the ChartRect
		/// so that GDI+ will handle it properly.  GDI+ will throw an exception, or just plot the data
		/// incorrectly if the coordinates are too large (empirically, this appears to be when the
		/// coordinate value is greater than 5,000,000 or less than -5,000,000).  Although you typically
		/// would not see coordinates like this, if you repeatedly zoom in on a ZedGraphControl, eventually
		/// all your points will be way outside the bounds of the plot.
		/// </summary>
		private void InterpolatePoint( Graphics g, GraphPane pane, CurveItem curve, PointPair lastPt,
						float scaleFactor, Pen pen, float lastX, float lastY, float tmpX, float tmpY )
		{
			try
			{
				RectangleF chartRect = pane.Chart._rect;
				// try to interpolate values
				bool lastIn = chartRect.Contains( lastX, lastY );
				bool curIn = chartRect.Contains( tmpX, tmpY );

				// If both points are outside the ChartRect, make a new point that is on the LastX/Y
				// side of the ChartRect, and fall through to the code that handles lastIn == true
				if ( !lastIn )
				{
					float newX, newY;

					if ( Math.Abs( lastX ) > Math.Abs( lastY ) )
					{
						newX = lastX < 0 ? chartRect.Left : chartRect.Right;
						newY = lastY + ( tmpY - lastY ) * ( newX - lastX ) / ( tmpX - lastX );
					}
					else
					{
						newY = lastY < 0 ? chartRect.Top : chartRect.Bottom;
						newX = lastX + ( tmpX - lastX ) * ( newY - lastY ) / ( tmpY - lastY );
					}

					lastX = newX;
					lastY = newY;
				}

				if ( !curIn )
				{
					float newX, newY;

					if ( Math.Abs( tmpX ) > Math.Abs( tmpY ) )
					{
						newX = tmpX < 0 ? chartRect.Left : chartRect.Right;
						newY = tmpY + ( lastY - tmpY ) * ( newX - tmpX ) / ( lastX - tmpX );
					}
					else
					{
						newY = tmpY < 0 ? chartRect.Top : chartRect.Bottom;
						newX = tmpX + ( lastX - tmpX ) * ( newY - tmpY ) / ( lastY - tmpY );
					}

					tmpX = newX;
					tmpY = newY;
				}

				/*
				if ( this.StepType == StepType.ForwardStep )
				{
					g.DrawLine( pen, lastX, lastY, tmpX, lastY );
					g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
				}
				else if ( this.StepType == StepType.RearwardStep )
				{
					g.DrawLine( pen, lastX, lastY, lastX, tmpY );
					g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
				}
				else 		// non-step
					g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
				*/
				if ( !curve.IsSelected && _gradientFill.IsGradientValueType )
				{
					using ( Pen tPen = GetPen( pane, scaleFactor, lastPt ) )
					{
						if ( StepType == StepType.NonStep )
						{
							g.DrawLine( tPen, lastX, lastY, tmpX, tmpY );
						}
						else if ( StepType == StepType.ForwardStep )
						{
							g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
							g.DrawLine( tPen, tmpX, lastY, tmpX, tmpY );
						}
						else if ( StepType == StepType.RearwardStep )
						{
							g.DrawLine( tPen, lastX, lastY, lastX, tmpY );
							g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
						}
						else if ( StepType == StepType.ForwardSegment )
						{
							g.DrawLine( tPen, lastX, lastY, tmpX, lastY );
						}
						else
						{
							g.DrawLine( tPen, lastX, tmpY, tmpX, tmpY );
						}
					}
				}
				else
				{
					if ( StepType == StepType.NonStep )
					{
						g.DrawLine( pen, lastX, lastY, tmpX, tmpY );
					}
					else if ( StepType == StepType.ForwardStep )
					{
						g.DrawLine( pen, lastX, lastY, tmpX, lastY );
						g.DrawLine( pen, tmpX, lastY, tmpX, tmpY );
					}
					else if ( StepType == StepType.RearwardStep )
					{
						g.DrawLine( pen, lastX, lastY, lastX, tmpY );
						g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
					}
					else if ( StepType == StepType.ForwardSegment )
					{
						g.DrawLine( pen, lastX, lastY, tmpX, lastY );
					}
					else if ( StepType == StepType.RearwardSegment )
					{
						g.DrawLine( pen, lastX, tmpY, tmpX, tmpY );
					}
				}

			}

			catch { }
		}
Example #11
0
		/// <summary>
		/// Get the user scale values associate with a particular point of a
		/// particular curve.</summary>
		/// <remarks>The main purpose of this method is to handle
		/// stacked bars, in which case the stacked values are returned rather
		/// than the individual data values.
		/// </remarks>
		/// <param name="curve">A <see c_ref="CurveItem"/> object of interest.</param>
		/// <param name="iPt">The zero-based point index for the point of interest.</param>
		/// <param name="baseVal">A <see c_ref="Double"/> value representing the value
		/// for the independent axis.</param>
		/// <param name="lowVal">A <see c_ref="Double"/> value representing the lower
		/// value for the dependent axis.</param>
		/// <param name="hiVal">A <see c_ref="Double"/> value representing the upper
		/// value for the dependent axis.</param>
		/// <returns>true if the data point is value, false for
		/// <see c_ref="PointPairBase.Missing"/>, invalid, etc. data.</returns>
		public bool GetValues( CurveItem curve, int iPt, out double baseVal,
							out double lowVal, out double hiVal )
		{
			return GetValues( _pane, curve, iPt, out baseVal,
									out lowVal, out hiVal );
		}
Example #12
0
		/// <summary>
		/// Calculate the user scale position of the center of the specified bar, using the
		/// <see c_ref="Axis"/> as specified by <see c_ref="BarSettings.Base"/>.  This method is
		/// used primarily by the
		/// <see c_ref="GraphPane.FindNearestPoint(PointF,out CurveItem,out int)"/> method in order to
		/// determine the bar "location," which is defined as the center of the top of the individual bar.
		/// </summary>
		/// <param name="curve">The <see c_ref="CurveItem"/> representing the
		/// bar of interest.</param>
		/// <param name="barWidth">The width of each individual bar. This can be calculated using
		/// the <see c_ref="CurveItem.GetBarWidth"/> method.</param>
		/// <param name="iCluster">The cluster number for the bar of interest.  This is the ordinal
		/// position of the current point.  That is, if a particular <see c_ref="CurveItem"/> has
		/// 10 points, then a value of 3 would indicate the 4th point in the data array.</param>
		/// <param name="val">The actual independent axis value for the bar of interest.</param>
		/// <param name="iOrdinal">The ordinal position of the <see c_ref="CurveItem"/> of interest.
		/// That is, the first bar series is 0, the second is 1, etc.  Note that this applies only
		/// to the bars.  If a graph includes both bars and lines, then count only the bars.</param>
		/// <returns>A user scale value position of the center of the bar of interest.</returns>
		public double BarCenterValue( CurveItem curve, float barWidth, int iCluster,
										  double val, int iOrdinal )
		{
			Axis baseAxis = curve.BaseAxis( _pane );
			if ( curve is ErrorBarItem || curve is HiLowBarItem ||
					curve is OHLCBarItem || curve is JapaneseCandleStickItem )
			{
			    if ( baseAxis._scale.IsAnyOrdinal && iCluster >= 0 && !curve.IsOverrideOrdinal )
					return iCluster + 1.0;
			    return val;
			}
		    float clusterWidth = _pane._barSettings.GetClusterWidth();
		    float clusterGap = _pane._barSettings.MinClusterGap * barWidth;
		    float barGap = barWidth * _pane._barSettings.MinBarGap;

		    if ( curve.IsBar && _pane._barSettings.Type != BarType.Cluster )
		        iOrdinal = 0;

		    float centerPix = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, iCluster, val )
		                      - clusterWidth / 2.0F + clusterGap / 2.0F +
		                      iOrdinal * ( barWidth + barGap ) + 0.5F * barWidth;
		    return baseAxis.Scale.ReverseTransform( centerPix );
		}
Example #13
0
		/// <summary>
		/// Get the user scale values associate with a particular point of a
		/// particular curve.</summary>
		/// <remarks>The main purpose of this method is to handle
		/// stacked bars and lines, in which case the stacked values are returned rather
		/// than the individual data values.  However, this method works generically for any
		/// curve type.
		/// </remarks>
		/// <param name="pane">The parent <see c_ref="GraphPane"/> object.</param>
		/// <param name="curve">A <see c_ref="CurveItem"/> object of interest.</param>
		/// <param name="iPt">The zero-based point index for the point of interest.</param>
		/// <param name="baseVal">A <see c_ref="Double"/> value representing the value
		/// for the independent axis.</param>
		/// <param name="lowVal">A <see c_ref="Double"/> value representing the lower
		/// value for the dependent axis.</param>
		/// <param name="hiVal">A <see c_ref="Double"/> value representing the upper
		/// value for the dependent axis.</param>
		/// <returns>true if the data point is value, false for
		/// <see c_ref="PointPairBase.Missing"/>, invalid, etc. data.</returns>
		public static bool GetValues( GraphPane pane, CurveItem curve, int iPt,
							out double baseVal, out double lowVal, out double hiVal )
		{
			hiVal = PointPair.Missing;
			lowVal = PointPair.Missing;
			baseVal = PointPair.Missing;

			if ( curve == null || curve.Points.Count <= iPt || !curve.IsVisible )
				return false;

			Axis baseAxis = curve.BaseAxis( pane );
			Axis valueAxis = curve.ValueAxis( pane );

			if ( baseAxis is XAxis || baseAxis is X2Axis )
				baseVal = curve.Points[iPt].X;
			else
				baseVal = curve.Points[iPt].Y;

			// is it a stacked bar type?
			if ( curve is BarItem && ( pane._barSettings.Type == BarType.Stack ||
						pane._barSettings.Type == BarType.PercentStack ) )
			{
				double positiveStack = 0;
				double negativeStack = 0;
				double curVal;

				// loop through all the curves, summing up the values to get a total (only
				// for the current ordinal position iPt)
				foreach ( CurveItem tmpCurve in pane.CurveList )
				{
					// Sum the value for the current curve only if it is a bar
					if ( tmpCurve.IsBar && tmpCurve.IsVisible )
					{
						curVal = PointPair.Missing;
						// For non-ordinal curves, find a matching base value (must match exactly)
						if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
						{
							IPointList points = tmpCurve.Points;

							for ( int i=0; i<points.Count; i++ )
							{
							    if ( ( baseAxis is XAxis || baseAxis is X2Axis ) && points[i].X == baseVal )
								{
									curVal = points[i].Y;
									break;
								}
							    if ( !(baseAxis is XAxis || baseAxis is X2Axis) && points[i].Y == baseVal )
							    {
							        curVal = points[i].X;
							        break;
							    }
							}
						}
						// otherwise, it's an ordinal type so use the value at the same ordinal position
						else if ( iPt < tmpCurve.Points.Count )
						{
							// Get the value for the appropriate value axis
							if ( baseAxis is XAxis || baseAxis is X2Axis )
								curVal = tmpCurve.Points[iPt].Y;
							else
								curVal = tmpCurve.Points[iPt].X;
						}

						// If it's a missing value, skip it
						if ( curVal == PointPair.Missing )
						{
							positiveStack = PointPair.Missing;
							negativeStack = PointPair.Missing;
						}

						// the current curve is the target curve, save the summed values for later
						if ( tmpCurve == curve )
						{
							// if the value is positive, use the positive stack
							if ( curVal >= 0 )
							{
								lowVal = positiveStack;
								hiVal = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
										PointPair.Missing : positiveStack + curVal;
							}
							// otherwise, use the negative stack
							else
							{
								hiVal = negativeStack;
								lowVal = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
										PointPair.Missing : negativeStack + curVal;
							}
						}

						// Add all positive values to the positive stack, and negative values to the
						// negative stack
						if ( curVal >= 0 )
							positiveStack = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
										PointPair.Missing : positiveStack + curVal;
						else
							negativeStack = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
										PointPair.Missing : negativeStack + curVal;
					}
				}

				// if the curve is a PercentStack type, then calculate the percent for this bar
				// based on the total height of the stack
				if ( pane._barSettings.Type == BarType.PercentStack &&
							hiVal != PointPair.Missing && lowVal != PointPair.Missing )
				{
					// Use the total magnitude of the positive plus negative bar stacks to determine
					// the percentage value
					positiveStack += Math.Abs( negativeStack );

					// just to avoid dividing by zero...
					if ( positiveStack != 0 )
					{
						// calculate the percentage values
						lowVal = lowVal / positiveStack * 100.0;
						hiVal = hiVal / positiveStack * 100.0;
					}
					else
					{
						lowVal = 0;
						hiVal = 0;
					}
				}

				if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
						hiVal == PointPair.Missing )
					return false;
			    return true;
			}
			// If the curve is a stacked line type, then sum up the values similar to the stacked bar type
		    if ( curve is LineItem && pane.LineType == LineType.Stack )
		    {
		        double stack = 0;
		        double curVal;

		        // loop through all the curves, summing up the values to get a total (only
		        // for the current ordinal position iPt)
		        foreach ( CurveItem tmpCurve in pane.CurveList )
		        {
		            // make sure the curve is a Line type
		            if ( tmpCurve is LineItem && tmpCurve.IsVisible )
		            {
		                curVal = PointPair.Missing;
		                // For non-ordinal curves, find a matching base value (must match exactly)
		                if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
		                {
		                    IPointList points = tmpCurve.Points;

		                    for ( int i = 0; i < points.Count; i++ )
		                    {
		                        if ( points[i].X == baseVal )
		                        {
		                            curVal = points[i].Y;
		                            break;
		                        }
		                    }
		                }
		                // otherwise, it's an ordinal type so use the value at the same ordinal position
		                else if ( iPt < tmpCurve.Points.Count )
		                {
		                    // For line types, the Y axis is always the value axis
		                    curVal = tmpCurve.Points[iPt].Y;
		                }

		                // if the current value is missing, then the rest of the stack is missing
		                if ( curVal == PointPair.Missing )
		                    stack = PointPair.Missing;

		                // if the current curve is the target curve, save the values
		                if ( tmpCurve == curve )
		                {
		                    lowVal = stack;
//							if ( curVal < 0 && stack == 0 )
//							{
//								stack = curVal;
//								lowVal = curVal;
//								hiVal = curVal;
//							}
//							else
		                    hiVal = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
		                        PointPair.Missing : stack + curVal;
		                }

		                // sum all the curves to a single total.  This includes both positive and
		                // negative values (unlike the bar stack type).
		                stack = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
		                    PointPair.Missing : stack + curVal;
		            }
		        }
				
		        if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
		             hiVal == PointPair.Missing )
		            return false;
		        return true;
		    }
		    // otherwise, the curve is not a stacked type (not a stacked bar or stacked line)
		    if ((!(curve is HiLowBarItem)) && (!(curve is ErrorBarItem)))
		        lowVal = 0;
		    else
		        lowVal = curve.Points[iPt].LowValue;

		    if ( baseAxis is XAxis || baseAxis is X2Axis )
		        hiVal = curve.Points[iPt].Y;
		    else
		        hiVal = curve.Points[iPt].X;

		    // Special Exception: Bars on log scales should always plot from the Min value upwards,
			// since they can never be zero
			if ( curve is BarItem && valueAxis._scale.IsLog && lowVal == 0 )
				lowVal = valueAxis._scale._min;

			if ( baseVal == PointPair.Missing || hiVal == PointPair.Missing ||
					( lowVal == PointPair.Missing && ( curve is ErrorBarItem ||
						curve is HiLowBarItem ) ) )
				return false;
		    return true;
		}
Example #14
0
		/// <summary>
		/// The Copy Constructor
		/// </summary>
		/// <param name="rhs">The CurveItem object from which to copy</param>
		public CurveItem( CurveItem rhs )
		{
			_label = rhs._label.Clone();
			_isY2Axis = rhs.IsY2Axis;
			_isX2Axis = rhs.IsX2Axis;
			_isVisible = rhs.IsVisible;
			_isOverrideOrdinal = rhs._isOverrideOrdinal;
			_yAxisIndex = rhs._yAxisIndex;

			if ( rhs.Tag is ICloneable )
				Tag = ((ICloneable) rhs.Tag).Clone();
			else
				Tag = rhs.Tag;
			
			_points = (IPointList) rhs.Points.Clone();

			_link = rhs._link.Clone();
		}
Example #15
0
		/// <summary>
		/// Find the data point that lies closest to the specified mouse (screen)
		/// point.
		/// </summary>
		/// <remarks>
		/// This method will search through the specified list of curves to find which point is
		/// nearest.  It will only consider points that are within
		/// <see c_ref="Default.NearestTol"/> pixels of the screen point, and it will
		/// only consider <see c_ref="CurveItem"/>'s that are in 
		/// <paramref name="targetCurveList"/>.
		/// </remarks>
		/// <param name="mousePt">The screen point, in pixel coordinates.</param>
		/// <param name="targetCurveList">A <see c_ref="CurveList"/> object containing
		/// a subset of <see c_ref="CurveItem"/>'s to be searched.</param>
		/// <param name="nearestCurve">A reference to the <see c_ref="CurveItem"/>
		/// instance that contains the closest point.  nearestCurve will be null if
		/// no data points are available.</param>
		/// <param name="iNearest">The index number of the closest point.  The
		/// actual data vpoint will then be <see c_ref="CurveItem.Points">CurveItem.Points[iNearest]</see>
		/// .  iNearest will
		/// be -1 if no data points are available.</param>
		/// <returns>true if a point was found and that point lies within
		/// <see c_ref="Default.NearestTol"/> pixels
		/// of the screen point, false otherwise.</returns>
		public bool FindNearestPoint( PointF mousePt, CurveList targetCurveList,
			out CurveItem nearestCurve, out int iNearest )
		{
			CurveItem nearestBar = null;
			int iNearestBar = -1;
			nearestCurve = null;
			iNearest = -1;

			// If the point is outside the ChartRect, always return false
			if ( !_chart._rect.Contains( mousePt ) )
				return false;

			double x, x2;
			double[] y;
			double[] y2;

			//ReverseTransform( mousePt, out x, out y, out y2 );
			ReverseTransform( mousePt, out x, out x2, out y, out y2 );

			if ( !AxisRangesValid() )
				return false;

			ValueHandler valueHandler = new ValueHandler( this, false );

			//double	yPixPerUnit = chartRect.Height / ( yAxis.Max - yAxis.Min );
			//double	y2PixPerUnit; // = chartRect.Height / ( y2Axis.Max - y2Axis.Min );

			double yPixPerUnitAct, yAct, yMinAct, yMaxAct, xAct;
			double minDist = 1e20;
			double xVal, yVal, dist = 99999, distX, distY;
			double tolSquared = Default.NearestTol * Default.NearestTol;

			int iBar = 0;

			foreach ( CurveItem curve in targetCurveList )
			{
				//test for pie first...if it's a pie rest of method superfluous
				if ( curve is PieItem && curve.IsVisible )
				{
					if ( ( (PieItem)curve ).SlicePath != null &&
							( (PieItem)curve ).SlicePath.IsVisible( mousePt ) )
					{
						nearestBar = curve;
						iNearestBar = 0;
					}
				}
				else if ( curve.IsVisible )
				{
					int yIndex = curve.GetYAxisIndex( this );
					Axis yAxis = curve.GetYAxis( this );
					Axis xAxis = curve.GetXAxis( this );

					if ( curve.IsY2Axis )
					{
						yAct = y2[yIndex];
						yMinAct = _y2AxisList[yIndex]._scale._min;
						yMaxAct = _y2AxisList[yIndex]._scale._max;
					}
					else
					{
						yAct = y[yIndex];
						yMinAct = _yAxisList[yIndex]._scale._min;
						yMaxAct = _yAxisList[yIndex]._scale._max;
					}

					yPixPerUnitAct = _chart._rect.Height / ( yMaxAct - yMinAct );

					double xPixPerUnit = _chart._rect.Width / ( xAxis._scale._max - xAxis._scale._min );
					xAct = xAxis is XAxis ? x : x2;

					IPointList points = curve.Points;
					float barWidth = curve.GetBarWidth( this );
					double barWidthUserHalf;
					Axis baseAxis = curve.BaseAxis( this );
					bool isXBaseAxis = ( baseAxis is XAxis || baseAxis is X2Axis );
					if ( isXBaseAxis )
						barWidthUserHalf = barWidth / xPixPerUnit / 2.0;
					else
						barWidthUserHalf = barWidth / yPixPerUnitAct / 2.0;

					if ( points != null )
					{
						for ( int iPt = 0; iPt < curve.NPts; iPt++ )
						{
							// xVal is the user scale X value of the current point
							if ( xAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
								xVal = iPt + 1.0;
							else
								xVal = points[iPt].X;

							// yVal is the user scale Y value of the current point
							if ( yAxis._scale.IsAnyOrdinal && !curve.IsOverrideOrdinal )
								yVal = iPt + 1.0;
							else
								yVal = points[iPt].Y;

							if ( xVal != PointPair.Missing &&
									yVal != PointPair.Missing )
							{

								if ( curve.IsBar || curve is ErrorBarItem ||
									curve is HiLowBarItem || curve is OHLCBarItem ||
									curve is JapaneseCandleStickItem )
								{
									double baseVal, lowVal, hiVal;
									valueHandler.GetValues( curve, iPt, out baseVal,
											out lowVal, out hiVal );

									if ( lowVal > hiVal )
									{
										double tmpVal = lowVal;
										lowVal = hiVal;
										hiVal = tmpVal;
									}

									if ( isXBaseAxis )
									{

										double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, xVal, iBar );

										if ( xAct < centerVal - barWidthUserHalf ||
												xAct > centerVal + barWidthUserHalf ||
												yAct < lowVal || yAct > hiVal )
											continue;
									}
									else
									{
										double centerVal = valueHandler.BarCenterValue( curve, barWidth, iPt, yVal, iBar );

										if ( yAct < centerVal - barWidthUserHalf ||
												yAct > centerVal + barWidthUserHalf ||
												xAct < lowVal || xAct > hiVal )
											continue;
									}

									if ( nearestBar == null )
									{
										iNearestBar = iPt;
										nearestBar = curve;
									}
								}
								else if ( xVal >= xAxis._scale._min && xVal <= xAxis._scale._max &&
											yVal >= yMinAct && yVal <= yMaxAct )
								{
									if ( curve is LineItem && _lineType == LineType.Stack )
									{
										double zVal;
										valueHandler.GetValues( curve, iPt, out xVal, out zVal, out yVal );
									}

									distX = ( xVal - xAct ) * xPixPerUnit;
									distY = ( yVal - yAct ) * yPixPerUnitAct;
									dist = distX * distX + distY * distY;

									if ( dist >= minDist )
										continue;

									minDist = dist;
									iNearest = iPt;
									nearestCurve = curve;
								}

							}
						}

						if ( curve.IsBar )
							iBar++;
					}
				}
			}

			if ( nearestCurve is LineItem )
			{
				float halfSymbol = ( (LineItem)nearestCurve ).Symbol.Size *
				                   CalcScaleFactor() / 2;
				minDist -= halfSymbol * halfSymbol;
				if ( minDist < 0 )
					minDist = 0;
			}

			if ( minDist >= tolSquared && nearestBar != null )
			{
				// if no point met the tolerance, but a bar was found, use it
				nearestCurve = nearestBar;
				iNearest = iNearestBar;
				return true;
			}
		    if ( minDist < tolSquared )
		    {
		        // Did we find a close point, and is it within the tolerance?
		        // (minDist is the square of the distance in pixel units)
		        return true;
		    }
		    return false;
		}
Example #16
0
File: Link.cs Project: CareyGit/jx
		/// <summary>
		/// Create a URL for a <see c_ref="CurveItem" /> that includes the index of the
		/// point that was selected.
		/// </summary>
		/// <remarks>
		/// An "index" parameter is added to the <see c_ref="Url" /> property for this
		/// link to indicate which point was selected.  Further, if the 
		/// X or Y axes that correspond to this <see c_ref="CurveItem" /> are of
		/// <see c_ref="AxisType.Text" />, then an
		/// additional parameter will be added containing the text value that
		/// corresponds to the <paramref name="index" /> of the selected point.
		/// The <see c_ref="XAxis" /> text parameter will be labeled "xtext", and
		/// the <see c_ref="YAxis" /> text parameter will be labeled "ytext".
		/// </remarks>
		/// <param name="index">The zero-based index of the selected point</param>
		/// <param name="pane">The <see c_ref="GraphPane" /> of interest</param>
		/// <param name="curve">The <see c_ref="CurveItem" /> for which to
		/// make the url string.</param>
		/// <returns>A string containing the url with an index parameter added.</returns>
		public virtual string MakeCurveItemUrl( GraphPane pane, CurveItem curve, int index )
		{
			string url = _url;

			if ( url.IndexOf( '?' ) >= 0 )
				url += "&index=" + index;
			else
				url += "?index=" + index;

			Axis xAxis = curve.GetXAxis( pane );
			if (	xAxis.Type == AxisType.Text && index >= 0 &&
					xAxis.Scale.TextLabels != null &&
					index <= xAxis.Scale.TextLabels.Length )
				url += "&xtext=" + xAxis.Scale.TextLabels[index];

			Axis yAxis = curve.GetYAxis( pane );
			if (	yAxis != null && yAxis.Type == AxisType.Text && index >= 0 &&
					yAxis.Scale.TextLabels != null &&
					index <= yAxis.Scale.TextLabels.Length )
				url += "&ytext=" + yAxis.Scale.TextLabels[index];

			return url;
		}
Example #17
0
File: Bar.cs Project: CareyGit/jx
		/// <summary>
		/// Draw the this <see c_ref="Bar"/> to the specified <see c_ref="Graphics"/>
		/// device as a bar at each defined point. This method
		/// is normally only called by the <see c_ref="BarItem.Draw"/> method of the
		/// <see c_ref="BarItem"/> object
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="CurveItem"/> object representing the
		/// <see c_ref="Bar"/>'s to be drawn.</param>
		/// <param name="baseAxis">The <see c_ref="Axis"/> class instance that defines the base (independent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="valueAxis">The <see c_ref="Axis"/> class instance that defines the value (dependent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="barWidth">
		/// The width of each bar, in pixels.
		/// </param>
		/// <param name="pos">
		/// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
		/// in the cluster of bars.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		public void DrawBars( Graphics g, GraphPane pane, CurveItem curve,
								Axis baseAxis, Axis valueAxis,
								float barWidth, int pos, float scaleFactor )
		{
			// For non-cluster bar types, the position is always zero since the bars are on top
			// of eachother
			BarType barType = pane._barSettings.Type;
			if ( barType == BarType.Overlay || barType == BarType.Stack || barType == BarType.PercentStack ||
					barType == BarType.SortedOverlay )
				pos = 0;

			// Loop over each defined point and draw the corresponding bar                
			for ( int i=0; i<curve.Points.Count; i++ )
				DrawSingleBar( g, pane, curve, i, pos, baseAxis, valueAxis, barWidth, scaleFactor );
		}
Example #18
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Build an array of <see c_ref="PointF"/> values (pixel coordinates) that represents
		/// the low values for the current curve.
		/// </summary>
		/// <remarks>Note that this drawing routine ignores <see c_ref="PointPairBase.Missing"/>
		/// values, but it does not "break" the line to indicate values are missing.
		/// </remarks>
		/// <param name="pane">A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.</param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		/// <param name="arrPoints">An array of <see c_ref="PointF"/> values in pixel
		/// coordinates representing the current curve.</param>
		/// <param name="count">The number of points contained in the "arrPoints"
		/// parameter.</param>
		/// <returns>true for a successful points array build, false for data problems</returns>
		public bool BuildLowPointsArray( GraphPane pane, CurveItem curve,
						out PointF[] arrPoints, out int count )
		{
			arrPoints = null;
			count = 0;
			IPointList points = curve.Points;

			if ( IsVisible && !Color.IsEmpty && points != null )
			{
				int index = 0;
				float curX, curY,
						lastX = 0,
						lastY = 0;
				double x, y, hiVal;
				ValueHandler valueHandler = new ValueHandler( pane, false );

				// Step type plots get twice as many points.  Always add three points so there is
				// room to close out the curve for area fills.
                arrPoints = new PointF[(_stepType == StepType.NonStep ? 1 : 2) *
					( pane.LineType == LineType.Stack ? 2 : 1 ) *
					points.Count + 1];

				// Loop backwards over all points in the curve
				// In this case an array of points was already built forward by BuildPointsArray().
				// This time we build backwards to complete a loop around the area between two curves.
				for ( int i = points.Count - 1; i >= 0; i-- )
				{
					// Make sure the current point is valid
					if ( !points[i].IsInvalid )
					{
						// Get the user scale values for the current point
						valueHandler.GetValues( curve, i, out x, out y, out hiVal );

						if ( x == PointPair.Missing || y == PointPair.Missing )
							continue;

						// Transform the user scale values to pixel locations
						Axis xAxis = curve.GetXAxis( pane );
						curX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, x );
						Axis yAxis = curve.GetYAxis( pane );
						curY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, y );

						// Add the pixel value pair into the points array
						// Two points are added for step type curves
						// ignore step-type setting for smooth curves
						if ( _isSmooth || index == 0 || StepType == StepType.NonStep )
						{
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}
						else if ( StepType == StepType.ForwardStep )
						{
							arrPoints[index].X = curX;
							arrPoints[index].Y = lastY;
							index++;
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}
						else if ( StepType == StepType.RearwardStep )
						{
							arrPoints[index].X = lastX;
							arrPoints[index].Y = curY;
							index++;
							arrPoints[index].X = curX;
							arrPoints[index].Y = curY;
						}

						lastX = curX;
						lastY = curY;
						index++;

					}

				}

				// Make sure there is at least one valid point
				if ( index == 0 )
					return false;

				// Add an extra point at the end, since the smoothing algorithm requires it
				arrPoints[index] = arrPoints[index - 1];
				index++;

				count = index;
				return true;
			}
		    return false;
		}
Example #19
0
File: Bar.cs Project: CareyGit/jx
		/// <summary>
		/// Protected internal routine that draws the specified single bar (an individual "point")
		/// of this series to the specified <see c_ref="Graphics"/> device.
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="CurveItem"/> object representing the
		/// <see c_ref="Bar"/>'s to be drawn.</param>
		/// <param name="index">
		/// The zero-based index number for the single bar to be drawn.
		/// </param>
		/// <param name="pos">
		/// The ordinal position of the this bar series (0=first bar, 1=second bar, etc.)
		/// in the cluster of bars.
		/// </param>
		/// <param name="baseAxis">The <see c_ref="Axis"/> class instance that defines the base (independent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="valueAxis">The <see c_ref="Axis"/> class instance that defines the value (dependent)
		/// axis for the <see c_ref="Bar"/></param>
		/// <param name="barWidth">
		/// The width of each bar, in pixels.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		virtual protected void DrawSingleBar( Graphics g, GraphPane pane,
										CurveItem curve,
										int index, int pos, Axis baseAxis, Axis valueAxis,
										float barWidth, float scaleFactor )
		{
			// pixBase = pixel value for the bar center on the base axis
			// pixHiVal = pixel value for the bar top on the value axis
			// pixLowVal = pixel value for the bar bottom on the value axis
			float pixBase, pixHiVal, pixLowVal;

			float clusterWidth = pane.BarSettings.GetClusterWidth();
			//float barWidth = curve.GetBarWidth( pane );
			float clusterGap = pane._barSettings.MinClusterGap * barWidth;
			float barGap = barWidth * pane._barSettings.MinBarGap;

			// curBase = the scale value on the base axis of the current bar
			// curHiVal = the scale value on the value axis of the current bar
			// curLowVal = the scale value of the bottom of the bar
			double curBase, curLowVal, curHiVal;
			ValueHandler valueHandler = new ValueHandler( pane, false );
			valueHandler.GetValues( curve, index, out curBase, out curLowVal, out curHiVal );

			// Any value set to double max is invalid and should be skipped
			// This is used for calculated values that are out of range, divide
			//   by zero, etc.
			// Also, any value <= zero on a log scale is invalid

			if ( !curve.Points[index].IsInvalid )
			{
				// calculate a pixel value for the top of the bar on value axis
				pixLowVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curLowVal );
				pixHiVal = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curHiVal );
				// calculate a pixel value for the center of the bar on the base axis
				pixBase = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, index, curBase );

				// Calculate the pixel location for the side of the bar (on the base axis)
				float pixSide = pixBase - clusterWidth / 2.0F + clusterGap / 2.0F +
								pos * ( barWidth + barGap );

				// Draw the bar
				if ( pane._barSettings.Base == BarBase.X )
					Draw( g, pane, pixSide, pixSide + barWidth, pixLowVal,
							pixHiVal, scaleFactor, true, curve.IsSelected,
							curve.Points[index] );
				else
					Draw( g, pane, pixLowVal, pixHiVal, pixSide, pixSide + barWidth,
							scaleFactor, true, curve.IsSelected,
							curve.Points[index] );
			}
		}
Example #20
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Close off a <see c_ref="GraphicsPath"/> that defines a curve
		/// </summary>
		/// <param name="pane">A reference to the <see c_ref="GraphPane"/> object that is the parent or
		/// owner of this object.</param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		/// <param name="arrPoints">An array of <see c_ref="PointF"/> values in screen pixel
		/// coordinates representing the current curve.</param>
		/// <param name="count">The number of points contained in the "arrPoints"
		/// parameter.</param>
		/// <param name="yMin">The Y axis value location where the X axis crosses.</param>
		/// <param name="path">The <see c_ref="GraphicsPath"/> class that represents the curve.</param>
		public void CloseCurve( GraphPane pane, CurveItem curve, PointF[] arrPoints,
									int count, double yMin, GraphicsPath path )
		{
			// For non-stacked lines, the fill area is just the area between the curve and the X axis
			if ( pane.LineType != LineType.Stack )
			{
				// Determine the current value for the bottom of the curve (usually the Y value where
				// the X axis crosses)
				float yBase;
				Axis yAxis = curve.GetYAxis( pane );
				yBase = yAxis.Scale.Transform( yMin );

				// Add three points to the path to move from the end of the curve (as defined by
				// arrPoints) to the X axis, from there to the start of the curve at the X axis,
				// and from there back up to the beginning of the curve.
				path.AddLine( arrPoints[count - 1].X, arrPoints[count - 1].Y, arrPoints[count - 1].X, yBase );
				path.AddLine( arrPoints[count - 1].X, yBase, arrPoints[0].X, yBase );
				path.AddLine( arrPoints[0].X, yBase, arrPoints[0].X, arrPoints[0].Y );
			}
			// For stacked line types, the fill area is the area between this curve and the curve below it
			else
			{
				PointF[] arrPoints2;
				int count2;

				float tension = _isSmooth ? _smoothTension : 0f;

				// Find the next lower curve in the curveList that is also a LineItem type, and use
				// its smoothing properties for the lower side of the filled area.
				int index = pane.CurveList.IndexOf( curve );
				if ( index > 0 )
				{
					CurveItem tmpCurve;
					for ( int i = index - 1; i >= 0; i-- )
					{
						tmpCurve = pane.CurveList[i];
						if ( tmpCurve is LineItem )
						{
							tension = ( (LineItem)tmpCurve ).Line.IsSmooth ? ( (LineItem)tmpCurve ).Line.SmoothTension : 0f;
							break;
						}
					}
				}

				// Build another points array consisting of the low points (which are actually the points for
				// the curve below the current curve)
				BuildLowPointsArray( pane, curve, out arrPoints2, out count2 );

				// Add the new points to the GraphicsPath
				path.AddCurve( arrPoints2, 0, count2 - 2, tension );
			}

		}
Example #21
0
		// Define a "Contains" method so that this class works with .Net 1.1 or 2.0
		internal bool Contains( CurveItem item )
		{
			foreach ( CurveItem ci in this )
				if ( item == ci )
					return true;

			return false;
		}
Example #22
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Do all rendering associated with this <see c_ref="Line"/> to the specified
		/// <see c_ref="Graphics"/> device.  This method is normally only
		/// called by the Draw method of the parent <see c_ref="LineItem"/> object.
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="ZedGraph.GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="LineItem"/> representing this
		/// curve.</param>
		public void Draw( Graphics g, GraphPane pane, CurveItem curve, float scaleFactor )
		{
			// If the line is being shown, draw it
			if ( IsVisible )
			{
				//How to handle fill vs nofill?
				//if ( isSelected )
				//	GraphPane.Default.SelectedLine.

				SmoothingMode sModeSave = g.SmoothingMode;
				if ( _isAntiAlias )
					g.SmoothingMode = SmoothingMode.HighQuality;

				if ( curve is StickItem )
					DrawSticks( g, pane, curve, scaleFactor );
				else if ( IsSmooth || Fill.IsVisible )
					DrawSmoothFilledCurve( g, pane, curve, scaleFactor );
				else
					DrawCurve( g, pane, curve, scaleFactor );

				g.SmoothingMode = sModeSave;
			}
		}
Example #23
0
File: Line.cs Project: CareyGit/jx
		/// <summary>
		/// Render the <see c_ref="Line"/>'s as vertical sticks (from a <see c_ref="StickItem" />) to
		/// the specified <see c_ref="Graphics"/> device.
		/// </summary>
		/// <param name="g">
		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// </param>
		/// <param name="pane">
		/// A reference to the <see c_ref="ZedGraph.GraphPane"/> object that is the parent or
		/// owner of this object.
		/// </param>
		/// <param name="curve">A <see c_ref="CurveItem"/> representing this
		/// curve.</param>
		/// <param name="scaleFactor">
		/// The scaling factor to be used for rendering objects.  This is calculated and
		/// passed down by the parent <see c_ref="GraphPane"/> object using the
		/// <see c_ref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		/// </param>
		public void DrawSticks( Graphics g, GraphPane pane, CurveItem curve, float scaleFactor )
		{
			Line source = this;
			if ( curve.IsSelected )
				source = Selection.Line;

			Axis yAxis = curve.GetYAxis( pane );
			Axis xAxis = curve.GetXAxis( pane );

			float basePix = yAxis.Scale.Transform( 0.0 );
			using ( Pen pen = source.GetPen( pane, scaleFactor ) )
			{
				for ( int i = 0; i < curve.Points.Count; i++ )
				{
					PointPair pt = curve.Points[i];

					if ( pt.X != PointPair.Missing &&
							pt.Y != PointPair.Missing &&
							!Double.IsNaN( pt.X ) &&
							!Double.IsNaN( pt.Y ) &&
							!Double.IsInfinity( pt.X ) &&
							!Double.IsInfinity( pt.Y ) &&
							( !xAxis._scale.IsLog || pt.X > 0.0 ) &&
							( !yAxis._scale.IsLog || pt.Y > 0.0 ) )
					{
						float pixY = yAxis.Scale.Transform( curve.IsOverrideOrdinal, i, pt.Y );
						float pixX = xAxis.Scale.Transform( curve.IsOverrideOrdinal, i, pt.X );

						if ( pixX >= pane.Chart._rect.Left && pixX <= pane.Chart._rect.Right )
						{
							if ( pixY > pane.Chart._rect.Bottom )
								pixY = pane.Chart._rect.Bottom;
							if ( pixY < pane.Chart._rect.Top )
								pixY = pane.Chart._rect.Top;

							if ( !curve.IsSelected && _gradientFill.IsGradientValueType )
							{
								using ( Pen tPen = GetPen( pane, scaleFactor, pt ) )
									g.DrawLine( tPen, pixX, pixY, pixX, basePix );
							}
							else
								g.DrawLine( pen, pixX, pixY, pixX, basePix );

						}
					}
				}
			}
		}
Example #24
0
		/// <summary>
		/// Find the data point that lies closest to the specified mouse (screen)
		/// point for the specified curve.
		/// </summary>
		/// <remarks>
		/// This method will search only through the points for the specified
		/// curve to determine which point is
		/// nearest the mouse point.  It will only consider points that are within
		/// <see c_ref="Default.NearestTol"/> pixels of the screen point.
		/// </remarks>
		/// <param name="mousePt">The screen point, in pixel coordinates.</param>
		/// <param name="nearestCurve">A reference to the <see c_ref="CurveItem"/>
		/// instance that contains the closest point.  nearestCurve will be null if
		/// no data points are available.</param>
		/// <param name="targetCurve">A <see c_ref="CurveItem"/> object containing
		/// the data points to be searched.</param>
		/// <param name="iNearest">The index number of the closest point.  The
		/// actual data vpoint will then be <see c_ref="CurveItem.Points">CurveItem.Points[iNearest]</see>
		/// .  iNearest will
		/// be -1 if no data points are available.</param>
		/// <returns>true if a point was found and that point lies within
		/// <see c_ref="Default.NearestTol"/> pixels
		/// of the screen point, false otherwise.</returns>
		public bool FindNearestPoint( PointF mousePt, CurveItem targetCurve,
				out CurveItem nearestCurve, out int iNearest )
		{
			CurveList targetCurveList = new CurveList();
			targetCurveList.Add( targetCurve );
			return FindNearestPoint( mousePt, targetCurveList,
				out nearestCurve, out iNearest );
		}