Example #1
0
        public void NoPressed()
        {
            if (state == QUIT_MENU_STATE.OnQuit)
            {
                inputMgr.UnlockKey();

                uiGame.playerCam.ToggleCursorLock();
                uiGame.ToggleQuitMenu();
                uiGame.ToggleCrosshair();
                uiGame.TogglePlayerInfo();

                TimeManager.Instance.State = TimeManager.StateGame.Running;
            }
            else
            {
                if (returnOnMainMenu)
                {
                    PlayerPrefs.DeleteKey("LastReachedFloor");
                    GameManager.Instance.LoadMainMenu();
                }
                else
                {
                    GameManager.Instance.Quit();
                }
            }
        }
Example #2
0
        public void QuitSpellsInterface()
        {
            inputMgr.UnlockKey();

            uiGame.TogglePlayerInfo();
            uiGame.ToggleCrosshair();
            uiGame.playerCam.ToggleCursorLock();
            uiGame.ToggleSpellWindow();

            TimeManager.Instance.State = TimeManager.StateGame.Running;
        }
Example #3
0
 public void CharacPressed()
 {
     uiGame.TogglePlayerInfo();
     uiGame.ToggleCharacWindow();
     inputMgr.LockCharacMenu();
 }