public EntriesPool(EntrySettings settings, EntriesContainer container, SceneController controller, int entriesNumber) { _entrySettings = settings; _container = container; _controller = controller; _entries = new List <GameObject>(entriesNumber); CreateEntries(entriesNumber); }
public BulkInfoPool(GameObject bulkEntryPrefab, EntriesContainer container, int entriesNumber) { _entryPrefab = bulkEntryPrefab; _container = container; _entries = new List <GameObject>(entriesNumber); CreateEntries(entriesNumber); }