Example #1
0
 public void Show(EctypeContainerListPanel myParent)
 {
     gameObject.SetActive(true);
     MyParent = myParent;
     Init();
     ShowPanel();
 }
Example #2
0
        /*private bool isInEctypeContainer(int ectypeID)
         * {
         *
         * }*/
        public void UpdateStatus(EctypeContainerListPanel myParent)
        {
            this.MyParent  = myParent;
            CurrentStarNum = 0;

            foreach (var child in EctypeModel.Instance.sMSGEctypeSelect_SC.sMSGEctypeData_SCs)
            {
                if (myParent.myEctypeContainerIDList.Contains((int)child.dwEctypeContaienrID) && child.byGrade == 6)               //sss评分
                {
                    CurrentStarNum++;
                }
            }
            curFullStarNum = myParent.EctypeSelectData.Difficult2Container.Count + myParent.EctypeSelectData._vectContainer.Length;
            GetStarNumLabel.SetText(string.Format("{0}/{1}", CurrentStarNum, curFullStarNum));
            SliderBar.sliderValue = CurrentStarNum / (float)curFullStarNum;
            EffectPos.ClearChild();
            switch (GetTreausreChestsStatus())
            {
            case TreasureItemStatus.Close:
                BackgroundSwith.ChangeSprite(1);
                break;

            case TreasureItemStatus.isOpended:
                BackgroundSwith.ChangeSprite(2);
                break;

            case TreasureItemStatus.CanOpend:
                BackgroundSwith.ChangeSprite(1);
                CreatObjectToNGUI.InstantiateObj(EnabelEffect, EffectPos);
                break;
            }
        }
Example #3
0
        public void Init(int esyContaienrID, int diffContainerID, EctypeContainerListPanel myParent, int pointEctypeID)
        {
            MyParent        = myParent;
            IsLock          = myParent.EctypeIDIsLock(esyContaienrID);
            EsyContainerID  = esyContaienrID;
            DiffContainerID = diffContainerID;
            LockPos.gameObject.SetActive(IsLock);
            LevelLabel.gameObject.SetActive(!IsLock);
            EctypeNameLabel.gameObject.SetActive(!IsLock);
            //EctypeIconPos.gameObject.SetActive(!IsLock);
            StarPos_Esy.gameObject.SetActive(!IsLock);
            StarPos_Diff.gameObject.SetActive(!IsLock);
            EctypeIconPos.ClearChild();
            EctypeContainerIconData ectypeIconData = myParent.EctypeIconData.iconDataList.First(P => P.lEctypeContainerID == EsyContainerID);

            CreatObjectToNGUI.InstantiateObj(ectypeIconData.EctypeIconPrefab, EctypeIconPos);
            if (IsLock)
            {
                return;
            }

            StarPos_Esy.ClearChild();
            StarPos_Diff.ClearChild();
            CreatObjectToNGUI.InstantiateObj(GetStarPrefab(esyContaienrID), StarPos_Esy);
            CreatObjectToNGUI.InstantiateObj(GetStarPrefab(diffContainerID), StarPos_Diff);
            var ectypeContainerData = EctypeConfigManager.Instance.EctypeContainerConfigList[esyContaienrID];

            EctypeNameLabel.SetButtonText(LanguageTextManager.GetString(ectypeContainerData.lEctypeName));
            LevelLabel.SetButtonText(ectypeContainerData.lMinActorLevel.ToString());
            //if(isPointEctype || (!isPointEctype && (myParent.isMaxEctypeContaienrID(esyContaienrID)||myParent.isMaxEctypeContaienrID(diffContainerID))) )
            if (pointEctypeID != -1 && (pointEctypeID == esyContaienrID || pointEctypeID == diffContainerID))
            {
                OnClickEvent(false);
            }
            else if (pointEctypeID == -1 && (myParent.isMaxEctypeContaienrID(esyContaienrID) || myParent.isMaxEctypeContaienrID(diffContainerID)))
            {
                OnClickEvent(false);
            }
            mobaMark.SetActive(ectypeContainerData.IsMOBA == 0?false:true);
            #region `    引导注入代码
            gameObject.RegisterBtnMappingId(esyContaienrID, UIType.Battle, BtnMapId_Sub.Battle_EctypeChoice);
            #endregion
        }
Example #4
0
        public void Init(int esyEctypeContaienrID, int diffEctypeContaienrID, EctypeContainerListPanel myParent)
        {
            EctypeContainerData esyData;

            EctypeConfigManager.Instance.EctypeContainerConfigList.TryGetValue(esyEctypeContaienrID, out esyData);
            EctypeContainerData diffData;

            EctypeConfigManager.Instance.EctypeContainerConfigList.TryGetValue(diffEctypeContaienrID, out diffData);
            this.EsyEctypeContainerData  = esyData;
            this.DiffEctypeContainerData = diffData;

            /*if (diffData == null) {
             *      TitleBtn_Diff.gameObject.SetActive (false);
             * } else {
             *      TitleBtn_Diff.gameObject.SetActive(true);
             * }*/
            //TitleBtn_Esy.SetCallBackFuntion(OnTitleBtnClick,EsyEctypeContainerData);
            //TitleBtn_Diff.SetCallBackFuntion(OnTitleBtnClick,DiffEctypeContainerData);
            MyParent = myParent;
            //选中默认难度按钮
            SelectTitleBtn(EsyEctypeContainerData);

            if (MyParent.EctypeIDIsLock(diffEctypeContaienrID))
            {
                /*TitleBtn_Diff.spriteSwithList.ApplyAllItem(P=>P.ChangeSprite(1));
                 * TitleBtn_Diff.spriteSwith.ChangeSprite(3);
                 * TitleBtn_Diff.Enable = false;*/
                SetCreateTeam(EsyEctypeContainerData.AllowCreatTeam);
            }
            else
            {
                //TitleBtn_Diff.Enable = true;
                SetCreateTeam(DiffEctypeContainerData.AllowCreatTeam);
            }
            InitSweep(esyEctypeContaienrID, true);
            UpdateLabel();
        }
Example #5
0
 public void Init(EctypeContainerListPanel myParent)
 {
     MyParent = myParent;
 }