private static void GroupImportTexture()
        {
            var path = AssetDatabase.GetAssetPath(Selection.activeObject);

            if (!string.IsNullOrEmpty(path))
            {
                var table = CsvHelper.ReadCSV(path, System.Text.Encoding.GetEncoding("gb2312"));
                TextureInfoTable infoTable = new TextureInfoTable();
                infoTable.LoadFromCsvTable(table);

                if (infoTable != null)
                {
                    var spriteFolder = EditorUtility.OpenFolderPanel("请选择需要批量导入信息的图片根目录!", System.IO.Path.GetDirectoryName(path), "");
                    if (!string.IsNullOrEmpty(spriteFolder))
                    {
                        spriteFolder = spriteFolder.Replace("\\", "/");
                        if (spriteFolder.StartsWith(Application.dataPath))
                        {
                            spriteFolder = spriteFolder.Replace(Application.dataPath, "Assets");

                            for (int i = 0; i < infoTable.textureInfos.Count; i++)
                            {
                                var textureInfo = infoTable.textureInfos[i];
                                var fullPath    = spriteFolder + "/" + textureInfo.texturePath;

                                var texture = AssetDatabase.LoadAssetAtPath <Texture>(fullPath);

                                if (texture != null && textureInfo != null)
                                {
                                    SetTextureResourceDic(fullPath, textureInfo);
                                }
                            }

                            AssetDatabase.Refresh(ImportAssetOptions.ForceUpdate);
                        }
                    }
                }
            }
        }
        public static void LoadFromCsvTable(this TextureInfoTable infoTable, CsvTable table)
        {
            var columsCount = table.Columns.Count;

            if (columsCount >= 3)
            {
                if (table.Rows != null && table.Columns != null)
                {
                    if (infoTable.textureInfos == null)
                    {
                        infoTable.textureInfos = new List <TextureInfo>();
                    }
                    else
                    {
                        infoTable.textureInfos.Clear();
                    }

                    for (int i = 0; i < table.Rows.Count; i++)
                    {
                        var textureInfo = new TextureInfo();
                        textureInfo.texturePath = table[0, i];
                        textureInfo.type        = (TextureImporterType)System.Enum.Parse(typeof(TextureImporterType), table[1, i]);
                        textureInfo.resourceDic = ParamAnalysisTool.ToDictionary(table[2, i]);

                        if (columsCount > 3)
                        {
                            textureInfo.spritesheetList = ParamAnalysisTool.ToDictionaryArray(table[3, i]);
                        }

                        infoTable.textureInfos.Add(textureInfo);
                    }
                }
            }
            else
            {
                Debug.LogError("csv文档参数不足3个,请检查");
            }
        }