Example #1
0
        static public void OpenPrefabTool()
        {
            PrefabWin prefabWin = (PrefabWin)EditorWindow.GetWindow <PrefabWin>(false, "Prefab Win", true);

            prefabWin.autoRepaintOnSceneChange = true;
            prefabWin.Show();
        }
Example #2
0
        static public void OpenPrefabTool()
        {
            _labelDefaultFontSize = EditorStyles.label.fontSize;
            PrefabWin prefabWin = (PrefabWin)EditorWindow.GetWindow <PrefabWin>(false, "Prefab Win", true);

            prefabWin.autoRepaintOnSceneChange = true;
            prefabWin.Show();
        }