static int set_instance(IntPtr L) { try { U3DEventFrame.AssetManager arg0 = (U3DEventFrame.AssetManager)ToLua.CheckUnityObject(L, 2, typeof(U3DEventFrame.AssetManager)); U3DEventFrame.AssetManager.instance = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int SendMsg(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); U3DEventFrame.AssetManager obj = (U3DEventFrame.AssetManager)ToLua.CheckObject(L, 1, typeof(U3DEventFrame.AssetManager)); U3DEventFrame.MsgBase arg0 = (U3DEventFrame.MsgBase)ToLua.CheckObject(L, 2, typeof(U3DEventFrame.MsgBase)); obj.SendMsg(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }