Example #1
0
    private int hits; //amount of hits this blocks

    public BlockMarker(Type.SkillName _skill, int _reduction, float _chance, int _hits)
    {
        skill           = _skill;
        damageReduction = _reduction;
        chance          = _chance;
        hits            = _hits;
    }
Example #2
0
 public ParryMarker(Weapon _weapon, Type.SkillName _skill, int _reduction, float _chance, int _hits) : base(_skill, _reduction, _chance, _hits)
 {
     weapon = _weapon;
 }
Example #3
0
 public ProtectionMarker(b_Character _protector, Type.SkillName _skill, int _reduction, float _chance, int _hits) : base(_skill, _reduction, _chance, _hits)
 {
     protector = _protector;
 }