private void ResetDeck(int deckNumber) { if (deckNumber == 1) { int numberOfCards = random.Next(1, 11); deck1 = new Deck(new Card[] { }); for (int i = 0; i < numberOfCards; i++) deck1.Add(new Card((Suits)random.Next(4), (Values)random.Next(1, 14))); deck1.Sort(); } else deck2 = new Deck(); }
private void ResetDeck(int deckNumber) { if (deckNumber == 1) { int numberOfCards = random.Next(1, 11); deck1 = new Deck(new Card[] { }); for (int i = 0; i < numberOfCards; i++) { deck1.Add(new Card((Suit)random.Next(4), (Value)random.Next(1, 14))); } deck1.Sort(); } else { deck2 = new Deck(); } }
public void ResetDeck(int deckNumber) { if (deckNumber == 1) { int numberOfCards = random.Next(1,11); List<Card> cards = new List<Card>(); for (int i = 0; i < numberOfCards; i++) { cards.Add(new Card((Suits)random.Next(4), (Values)random.Next(1,14))); } deck1 = new Deck(cards); deck1.Sort(); } else { deck2 = new Deck(); } }
public void ResetDeck(int deckNumber) { if (deckNumber == 1) { int numberOfCards = random.Next(1, 11); List <Card> cards = new List <Card>(); for (int i = 0; i < numberOfCards; i++) { cards.Add(new Card((Suits)random.Next(4), (Values)random.Next(1, 14))); } deck1 = new Deck(cards); deck1.Sort(); } else { deck2 = new Deck(); } }